Weapons
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You start with one weapon slot available. A second one unlocks when you reach Tier 3.
You can equip two weapons of the same category.
Gun Mechanics
Controls
- G - weapon bash.
- X - Ocular Prowess (significantly increases accuracy and reload speed)
Reloading
All revolvers have wasteful reloads (expect Snubnose) - you lose all remaining loaded rounds (unless you have the Veteran card).
Damage Penalty
- Humanoid Stand users deal -15% gun/Spin damage.
- Non-Humanoid Stand users deal -5% gun/Spin damage.
Sniper Glare Effect
Activates after 100 studs of distance and extends out to around 1300 studs before getting dimmer the farther out.
Point-Blank Hitbox
Most guns have a subtle melee hitbox that does light damage and knockback to nearby people when shoot
Primaries
Secondaries
Secondaries can be bought after reaching tier 3. ----ЧЕКНУТЬ
Nifty
Nifty weapons can act as either primary or secondary weapons.
Specialty
Specialties replace both primary and second weapons. Removing your specialty will reset your exp and tier.









