Weapons

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You start with one weapon slot available. A second one unlocks when you reach Tier 3.

You can equip two weapons of the same category.

Gun Mechanics

Controls

  • G - weapon bash.
  • X - Ocular Prowess (significantly increases accuracy and reload speed)

Reloading

All revolvers have wasteful reloads (expect Snubnose) - you lose all remaining loaded rounds (unless you have the Veteran card).

Damage Penalty

  • Humanoid Stand users deal -15% gun/Spin damage.
  • Non-Humanoid Stand users deal -5% gun/Spin damage.

Sniper Glare Effect

Activates after 100 studs of distance and extends out to around 1300 studs before getting dimmer the farther out.

Point-Blank Hitbox

Most guns have a subtle melee hitbox that does light damage and knockback to nearby people when shoot

Primaries

Secondaries

Secondaries can be bought after reaching tier 3. ----ЧЕКНУТЬ

Nifty

Nifty weapons can act as either primary or secondary weapons.

Specialty

Specialties replace both primary and second weapons. Removing your specialty will reset your exp and tier.