Stands

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Stands are combat abilities obtained by merging with a Corpse Part or using an Arrow Shard.

Rarity and Obtainment

The Stands below are grouped as Common, Rare, Unique, and Evolved.

Arrow Shards

An Arrow Shard guarantees a Stand if you do not already have one. It cannot grant method-specific or unobtainable Stands.

Corpse Parts

Merge with a Corpse Part to roll for a Stand. The Corpse Parts page lists spawn and merge rules, Stand chances, and conditions for Unique Stands.

Evolved Stands

Star Platinum: The World and C-MOON are obtained by evolving another Stand.

Shiny Skins

Each method that rolls a Stand has a 5% chance to give it a shiny skin.

Damage Penalty

Having a Stand reduces base gun and Spin/Steel Ball damage:

  • Non-humanoid Stand: 5% less damage.
  • Humanoid Stand: 15% less damage.

Some guns are exempt; check their pages for weapon-specific damage. A vampire with a Stand also deals 15% less damage with melee, projectiles, and Stand attacks.

Advanced Mechanics

Blocking

Press F to block with a humanoid Stand. Tusk and The Fool can block too.

Bullet Reflection

A Stand with B or higher Speed deflects bullets while barraging.

Timestop Stands

  • Timestop Stand attacks deal 75% less damage during stopped time, with damage capped at 60 in all timestop duration.
  • Vampires get a longer timestop.

Piloted Stands

While piloting a Stand, both the Stand and your body can be shot and killed.

List of Stands

New Stands

Oyecomova and Cream Starter were added on 25 October. Existing Khnum Stands became an unobtainable Cream Starter skin.

Common Stands

Rare Stands

Unique Stands

Evolved Stands

Sneak peeks

Unobtainable Stands