Passive: Humanoid Stand: Summoning and retaining the stand consumes stamina, however, you are able to perform a stand block by pressing F and stand M1s by clicking.
(Dealt Damage: 7 + 7 + 7 + 9)
Abilities
Ability
Effect
[E] Singular Tendril
Dealt Damage : 2-5 per projectile | 48 total
Cooldown : 4 sec
Toss out a wire-like tendril towards your cursor, creating a tripwire similar to steel wire wherever thrown. Upon “tripping” the tendril entities will have emeralds blasted at them from its end-point.
[R] Emerald Splash (Hold)
Dealt Damage : 2-5 per projectile | 135 total
Cooldown : 6 sec
Charge up a powerful blast of emerald projectiles that deal heavy damage once unleashed. (~5 second windup)
[R] Emerald Splash (Tap)
Dealt Damage : 2-5 per projectile | 48 total
Cooldown : 3 sec
Tapping R instead of holding it will skip the windup and perform a shorter duration burst of emeralds.
[T] Puppeteer
Dealt Damage : 15
Cooldown : 22 sec
Send Hierophant Green a great deal of distance towards your cursor. Upon contact with an opponent, cover their screen in tentacles whilst forcefully locking it to certain directions and inverting their controls for a short period of time (~5 seconds). Affected opponents also walk toward your cursor for 3 seconds.
[G] Barrier
Dealt Damage : 2-5 per projectile | ~250 total
(deals an impossible amount in total but ~80 on average)
Cooldown : 18 sec
Spread an array of tendrils around you. Each tendril in the net will work similarly to a singular tendril.
[V] Pilot (Aerial)
Dealt Damage : N/A
Cooldown : 0 sec
Split your mind from your body and into your stand, enabling you to control it from a distance.