Vampire

Vampire is obtained by losing Moe Wolff's final QTE. Vampires spawn at the Vampire Ruins in the Ominous Cave, use blood to heal and progress, and cannot use guns. Sunlight burns them outside shadow; night and rain make travel safer.
Becoming a Vampire
- Take a Meteor Shard to Moe Wolff's arena beside Ridge B. County at night and use it to summon him.
- Defeat Moe. To qualify for his final interaction, deal at least 10% of his health in damage or deal the most damage during the last 30 seconds.
- Interact with Moe and fail the QTE to become a Vampire. Completing it awards a chest with an Arrow Shard instead.
The change resets Vampire tier progress. You keep your Stand, throwables, and money, but lose most carried items and tools. Most human shopkeepers will no longer serve you.
Blood and survival
Dealing damage and using Vampire abilities fills the blood bar. Damage dealt by your own summons does not grant blood. Stored blood fuels rapid healing and limb regrowth. Higher tiers increase stamina, movement speed, size, and blood capacity, and unlock another move slot. Low health slows Vampire movement.
Vampire Cloak protects against sunlight until it is broken. The Conspicuous Vampire sells one for 2,000 Moola in the Nether Realm. A Vampire with a Stand deals 15% less damage overall. Spin hits apply anti-heal to Vampires.
Progression
- Use Travel to enter the Nether Realm.
- Talk to the Inconspicuous Vampire to turn about 90% of your blood bar into a Blood Vial. Vials remain after death and leaving the game.
- Interact with the floating orb, then bring at least three vials to The Core for your first quest offering.
- Complete the Core's timed quests to reach the next tier. If a quest fails or you leave the server, you must pay for another offering.
| Progress | Quests | Vials per quest | Minimum |
|---|---|---|---|
| Tier 1 → 2 | 3 | 3 | 9 |
| Tier 2 → 3 | 4 | 6 | 24 |
| Tier 3 → 4 | 7 | 9 | 63 |
| Total to Tier 4 | 96 | ||
Rerolling a Core quest costs one vial. Adding or changing move cards costs two vials.
Other rules
- Trading with other Vampires unlocks at Tier 3. Vampires cannot trade with human players.
- Mud Witch can still be used while you carry a Dogbane Herb.
- After getting a Stand Storage Disc from Pucci for three Arrow Shards, a Vampire can speak to him again to return to human form. You need Tier 3 and a Stand to use his services.
- Landing after a double jump briefly blocks another jump or dash. Siphon and freeze also have recovery time after use.