Combat Rules
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- Kills: Restore 15% health. With Gunslinger's Grit, restore 22% and reload half of your ammunition.
- Healing: Begins 0.5 seconds after taking damage.
- Poison: Reduces defense and movement speed by 10% each. It does not stagger.
- Grabs: While caught in a grab, players have 90% damage resistance against damage from outside sources.
Each death increases the character's age by approximately 1–2 years, subject to a short cooldown. Combat-logging adds approximately 5–10 years.