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	<id>https://bridgerpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mihail+Abramov</id>
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	<updated>2026-10-25T10:18:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bridgerpedia.com/index.php?title=Shabon_Quest&amp;diff=4890</id>
		<title>Shabon Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Shabon_Quest&amp;diff=4890"/>
		<updated>2026-10-22T17:09:25Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[Will Zeppeli]], in the Oasis hut. &#039;&#039;&#039;Requirement:&#039;&#039;&#039; Be &#039;&#039;&#039;under 40 years old&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:15%;&amp;quot;&lt;br /&gt;
! Material !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Fang]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Undead Ashes]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile Fat]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunblessed Leaf]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Dogbane Herb]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Deerheart Root]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hawkeye Herb]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hellfire Sprout]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Reservoir Root]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtleshell Stem]] || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steps ==&lt;br /&gt;
# Speak to Will Zeppeli and give him &#039;&#039;&#039;one Vampire Fang&#039;&#039;&#039; to begin.&lt;br /&gt;
# Collect the ashes, crocodile fat, and all seven herbs he requests.&lt;br /&gt;
# Go to the marked pot in &#039;&#039;&#039;Outlaw Hills&#039;&#039;&#039;.&lt;br /&gt;
# Put &#039;&#039;&#039;one of each herb&#039;&#039;&#039; into the pot.&lt;br /&gt;
# Wait for &#039;&#039;&#039;rain&#039;&#039;&#039;, then start the minigame.&lt;br /&gt;
# Score at least &#039;&#039;&#039;20 points&#039;&#039;&#039;. Lightning will strike you and teleport you back to the Oasis hut.&lt;br /&gt;
# Speak to Zeppeli again to receive [[Shabōn Hamon]].&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Shabon_Quest&amp;diff=4889</id>
		<title>Shabon Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Shabon_Quest&amp;diff=4889"/>
		<updated>2026-10-22T17:09:19Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[Will Zeppeli]], in the Oasis hut. &#039;&#039;&#039;Requirement:&#039;&#039;&#039; Be &#039;&#039;&#039;under 40 years old&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Material !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire Fang]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Undead Ashes]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile Fat]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunblessed Leaf]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Dogbane Herb]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Deerheart Root]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hawkeye Herb]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hellfire Sprout]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Reservoir Root]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtleshell Stem]] || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steps ==&lt;br /&gt;
# Speak to Will Zeppeli and give him &#039;&#039;&#039;one Vampire Fang&#039;&#039;&#039; to begin.&lt;br /&gt;
# Collect the ashes, crocodile fat, and all seven herbs he requests.&lt;br /&gt;
# Go to the marked pot in &#039;&#039;&#039;Outlaw Hills&#039;&#039;&#039;.&lt;br /&gt;
# Put &#039;&#039;&#039;one of each herb&#039;&#039;&#039; into the pot.&lt;br /&gt;
# Wait for &#039;&#039;&#039;rain&#039;&#039;&#039;, then start the minigame.&lt;br /&gt;
# Score at least &#039;&#039;&#039;20 points&#039;&#039;&#039;. Lightning will strike you and teleport you back to the Oasis hut.&lt;br /&gt;
# Speak to Zeppeli again to receive [[Shabōn Hamon]].&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Fishing&amp;diff=4888</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Fishing&amp;diff=4888"/>
		<updated>2026-10-22T17:06:19Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Catches */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fishing Rod.png|thumb|right|Fishing Rod]]&lt;br /&gt;
__TOC__&lt;br /&gt;
Buy a [[Fishing Rod]] from Tackle Bait at the Docks for &#039;&#039;&#039;150 Moola&#039;&#039;&#039;. Hold the mouse button to cast toward the cursor, then complete the reeling QTE when something bites. Rarer catches take longer to reel in. A shaking QTE can occur, and crocodiles can be caught while fishing.&lt;br /&gt;
&lt;br /&gt;
== Bait ==&lt;br /&gt;
&lt;br /&gt;
[[Bait]] costs &#039;&#039;&#039;10 Moola each&#039;&#039;&#039; or &#039;&#039;&#039;150 Moola for 20&#039;&#039;&#039; at Tackle Bait. It is used automatically when you cast: one Bait halves the wait for a bite and raises the Legendary chance from &#039;&#039;&#039;0.1% to 0.2%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Catches ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Rarity !! Chance !! Catches&lt;br /&gt;
|-&lt;br /&gt;
| Common || 81.7% || [[Cod]] (35 Moola), [[Bass]] (45 Moola), [[Snapper]] (25 Moola)&lt;br /&gt;
|-&lt;br /&gt;
| Rare || 16.25% || Chest with Moola or items such as cooked fish, Dynamite, Throwing Knives, Molotovs, Poncho Blueprints, Dogbane Herbs, and Meteor Shards&lt;br /&gt;
|-&lt;br /&gt;
| Epic || 2% || [[Rusty Mare&#039;s Leg]], [[Rusty Snubnose]], Poncho Blueprint, Tackle Bait Can, [[Urn of Undead Ashes]], or [[Crocodile]]&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 0.1%; &#039;&#039;&#039;0.2% with Bait&#039;&#039;&#039; || [[Arrow Shard]]; [[Golden Bass]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dogbane Herbs have a &#039;&#039;&#039;4%&#039;&#039;&#039; chance inside a Rare chest. A Tackle Bait Can gives &#039;&#039;&#039;10 Bait&#039;&#039;&#039; when used. Using an Urn of Undead Ashes gives &#039;&#039;&#039;1–3 [[Undead Ashes]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Using your catch ==&lt;br /&gt;
&lt;br /&gt;
Sell fish at the Docks, or cook them at a campfire. [[Cooked Fish]] restores a little health and gives a buff for about &#039;&#039;&#039;20 seconds&#039;&#039;&#039;: Cod reduces damage taken by &#039;&#039;&#039;15%&#039;&#039;&#039;, Bass reduces stamina use, and Snapper increases speed. Take fish off the fire before it burns; eating it raw causes vomiting and a brief stun.&lt;br /&gt;
&lt;br /&gt;
[[Flint]] restores a Rusty Mare&#039;s Leg or Rusty Snubnose for &#039;&#039;&#039;1,500 Moola&#039;&#039;&#039;. The restored weapon goes to bank storage. A rusted weapon sells for &#039;&#039;&#039;225 Moola&#039;&#039;&#039; and is kept on death and departure.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Fishing&amp;diff=4887</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Fishing&amp;diff=4887"/>
		<updated>2026-10-22T17:06:05Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Catches */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fishing Rod.png|thumb|right|Fishing Rod]]&lt;br /&gt;
__TOC__&lt;br /&gt;
Buy a [[Fishing Rod]] from Tackle Bait at the Docks for &#039;&#039;&#039;150 Moola&#039;&#039;&#039;. Hold the mouse button to cast toward the cursor, then complete the reeling QTE when something bites. Rarer catches take longer to reel in. A shaking QTE can occur, and crocodiles can be caught while fishing.&lt;br /&gt;
&lt;br /&gt;
== Bait ==&lt;br /&gt;
&lt;br /&gt;
[[Bait]] costs &#039;&#039;&#039;10 Moola each&#039;&#039;&#039; or &#039;&#039;&#039;150 Moola for 20&#039;&#039;&#039; at Tackle Bait. It is used automatically when you cast: one Bait halves the wait for a bite and raises the Legendary chance from &#039;&#039;&#039;0.1% to 0.2%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Catches ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Rarity !! Chance !! Catches&lt;br /&gt;
|-&lt;br /&gt;
| Common || 81.7% || [[Cod]] (35 Moola), [[Bass]] (45 Moola), [[Snapper]] (25 Moola)&lt;br /&gt;
|-&lt;br /&gt;
| Rare || 16.25% || Chest with Moola or items such as cooked fish, Dynamite, Throwing Knives, Molotovs, Poncho Blueprints, Dogbane Herbs, and Meteor Shards&lt;br /&gt;
|-&lt;br /&gt;
| Epic || 2% || [[Rusty Mare&#039;s Leg]], [[Rusty Snubnose]], Poncho Blueprint, Tackle Bait Can, [[Urn of Undead Ashes]], or [[Crocodile]]&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 0.1%; &#039;&#039;&#039;0.2% with Bait&#039;&#039;&#039; || [[Arrow Shard]]; [[Golden Bass]] is listed among Legendary catches but is currently unobtainable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dogbane Herbs have a &#039;&#039;&#039;4%&#039;&#039;&#039; chance inside a Rare chest. A Tackle Bait Can gives &#039;&#039;&#039;10 Bait&#039;&#039;&#039; when used. Using an Urn of Undead Ashes gives &#039;&#039;&#039;1–3 [[Undead Ashes]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Using your catch ==&lt;br /&gt;
&lt;br /&gt;
Sell fish at the Docks, or cook them at a campfire. [[Cooked Fish]] restores a little health and gives a buff for about &#039;&#039;&#039;20 seconds&#039;&#039;&#039;: Cod reduces damage taken by &#039;&#039;&#039;15%&#039;&#039;&#039;, Bass reduces stamina use, and Snapper increases speed. Take fish off the fire before it burns; eating it raw causes vomiting and a brief stun.&lt;br /&gt;
&lt;br /&gt;
[[Flint]] restores a Rusty Mare&#039;s Leg or Rusty Snubnose for &#039;&#039;&#039;1,500 Moola&#039;&#039;&#039;. The restored weapon goes to bank storage. A rusted weapon sells for &#039;&#039;&#039;225 Moola&#039;&#039;&#039; and is kept on death and departure.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Main_Page&amp;diff=4886</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Main_Page&amp;diff=4886"/>
		<updated>2026-10-22T06:44:57Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;bp-welcome&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bridgerpedia&#039;&#039;&#039; (&#039;&#039;&#039;brɪʤə-piːdiə&#039;&#039;&#039;) is a non-commercial, fan-made wiki for &#039;&#039;&#039;bridger:WESTERN&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This wiki continues to be expanded! It&#039;s organized and consolidated information from Trello and Fandom, as well as manually added to.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; &#039;&#039;&#039;Updates:&#039;&#039;&#039; [[Updates|Latest changes and older updates]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; &#039;&#039;&#039;Discord:&#039;&#039;&#039; [https://discord.gg/7DJUDbQHVh Join Wiki Discord]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;bp-community-tier-list&amp;quot; aria-label=&amp;quot;Community Stand Tier List&amp;quot;&amp;gt;Loading community tier list…&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-tile-grid&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-tile-simple|Cards|Cards|image=Main-menu-Cards.png}}&lt;br /&gt;
{{Bp-tile-simple|Weapons|Weapons|image=Main-menu-Weapons.png}}&lt;br /&gt;
{{Bp-tile-simple|Locations &amp;amp; NPCs|Locations_and_NPCs|image=Main-menu-Locations-and-NPCs.png}}&lt;br /&gt;
{{Bp-tile-simple|Stands|Stands|image=Main-menu-Stands.png}}&lt;br /&gt;
{{Bp-tile-simple|Mechanics|Mechanics|image=Main-menu-Mechanics.png}}&lt;br /&gt;
{{Bp-tile-simple|Items &amp;amp; Utilities|Items_and_Utilities|image=Main-menu-Items-and-Utilities.png}}&lt;br /&gt;
{{Bp-tile-simple|Jobs|Jobs|image=Main-menu-Jobs.png}}&lt;br /&gt;
{{Bp-tile-simple|Quests|Quests|image=Main-menu-Quests.png}}&lt;br /&gt;
{{Bp-tile-simple|Alignments|Alignments|image=Main-menu-Alignments.png}}&lt;br /&gt;
{{Bp-tile-simple|Enemies|Enemies|image=Main-menu-Enemies.png}}&lt;br /&gt;
{{Bp-tile-simple|Names and Appearance|Names_and_Appearance|image=Main-menu-Names-and-Appearance.png}}&lt;br /&gt;
{{Bp-tile-simple|Controls|Controls|image=Main-menu-Controls.png}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-bottom-row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-links-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;To Be Added&#039;&#039;&#039;&lt;br /&gt;
* reworked GE abilities GIFs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-right-column&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-links-compact&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Useful Links&#039;&#039;&#039;&lt;br /&gt;
: [https://docs.google.com/spreadsheets/d/1lP71OVOzzHo1lsUAHXyL4Ml_M-dzgvxUeQDJY_bNT-E Stands + skins value tier list]&lt;br /&gt;
: [https://discord.gg/bridgerr Official Bridger Discord]&lt;br /&gt;
: [https://trello.com/b/ap00ZcZb/bridger-western-ii Trello]&lt;br /&gt;
: [https://www.roblox.com/games/99449877692519/bridger-WESTERN Roblox Page]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;bp-statuswidget&amp;quot; class=&amp;quot;bp-statusbar-compact&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Game Stats:&#039;&#039;&#039; &amp;lt;span id=&amp;quot;bp-online&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt; online &amp;amp;nbsp;•&amp;amp;nbsp; updated &amp;lt;span id=&amp;quot;bp-updated&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Hunting&amp;diff=4885</id>
		<title>Hunting</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Hunting&amp;diff=4885"/>
		<updated>2026-10-21T18:54:18Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hunter.png|right|thumb|250px]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Buy a [[Poaching Knife]] from [[Hunter]] for &#039;&#039;&#039;200 Moola&#039;&#039;&#039;. Find him at the first forest tower near Tackle Bait. After killing a [[bison]] or [[crocodile]], equip the knife and click the body to start a harvesting QTE. Each attempt has a &#039;&#039;&#039;20% chance&#039;&#039;&#039; to fail.&lt;br /&gt;
&lt;br /&gt;
Trade [[Bison Horn]]s, [[Bison Hide]]s, and [[Crocodile Hide]]s to Hunter for a random reward. The regular pool includes Moola, [[Ammo Packs]], [[Tonics]], [[Dynamite]], [[Smoke Bomb]]s, and herbs. Rarer rewards include [[Rokakaka]], [[Arrow Shard]]s, and [[Dogbane Herb]].&lt;br /&gt;
&lt;br /&gt;
Hunter also buys [[Bison Meat]] for &#039;&#039;&#039;80 Moola&#039;&#039;&#039;, [[Crocodile Meat]] for &#039;&#039;&#039;150 Moola&#039;&#039;&#039;, and [[Crocodile Fat]] for &#039;&#039;&#039;100 Moola&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4884</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4884"/>
		<updated>2026-10-21T18:52:36Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Other rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire1.png|thumb|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Vampire&#039;&#039;&#039; is obtained by losing [[Moe Wolff]]&#039;s final QTE. Vampires spawn at the Vampire Ruins in the Ominous Cave, use blood to heal and progress, and cannot use guns. Sunlight burns them outside shadow; night and rain make travel safer.&lt;br /&gt;
&lt;br /&gt;
== Becoming a Vampire ==&lt;br /&gt;
# Take a [[Meteor Shard]] to Moe Wolff&#039;s arena beside Ridge B. County at night and use it to summon him.&lt;br /&gt;
# Defeat Moe. To qualify for his final interaction, deal at least &#039;&#039;&#039;10%&#039;&#039;&#039; of his health in damage or deal the most damage during the last &#039;&#039;&#039;30 seconds&#039;&#039;&#039;.&lt;br /&gt;
# Interact with Moe and &#039;&#039;&#039;fail&#039;&#039;&#039; the QTE to become a Vampire. Completing it awards a chest with an [[Arrow Shard]] instead.&lt;br /&gt;
&lt;br /&gt;
The change resets Vampire tier progress. You keep your Stand, disks, throwables, and money, but lose most carried items and tools. Items in the bank are lost too. Most human shopkeepers will no longer serve you.&lt;br /&gt;
&lt;br /&gt;
== Blood and survival ==&lt;br /&gt;
&lt;br /&gt;
Dealing damage and using Vampire abilities fills the blood bar. Damage dealt by your own summons does not grant blood. Stored blood fuels rapid healing and limb regrowth. Higher tiers increase stamina, movement speed, size, and blood capacity, and unlock another move slot. Low health slows Vampire movement.&lt;br /&gt;
&lt;br /&gt;
[[Conspicuous Vampire#Vampire_Cloak|Vampire Cloak]] protects against sunlight until it is broken. The [[Conspicuous Vampire]] sells one for &#039;&#039;&#039;2,000 Moola&#039;&#039;&#039; in the Nether Realm. A Vampire with a Stand deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; overall. [[Spin]] hits apply anti-heal to Vampires.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
# Use &#039;&#039;&#039;Travel&#039;&#039;&#039; to enter the Nether Realm.&lt;br /&gt;
# Talk to the [[Inconspicuous Vampire]] to turn about &#039;&#039;&#039;90%&#039;&#039;&#039; of your blood bar into a [[Blood Vial]]. Vials remain after death and leaving the game.&lt;br /&gt;
# Interact with the floating orb, then bring at least &#039;&#039;&#039;three vials&#039;&#039;&#039; to [[The Core]] for your first quest offering.&lt;br /&gt;
# Complete the Core&#039;s timed quests to reach the next tier. If a quest fails or you leave the server, you must pay for another offering.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Progress !! Quests !! Vials per quest !! Minimum&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 → 2 || 3 || 3 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 → 3 || 4 || 6 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 → 4 || 7 || 9 || 63&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Total to Tier 4 !! 96&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rerolling a Core quest costs &#039;&#039;&#039;one vial&#039;&#039;&#039;. Adding or changing move cards costs &#039;&#039;&#039;two vials&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Other rules ==&lt;br /&gt;
&lt;br /&gt;
* Trading with other Vampires unlocks at Tier 3. Vampires cannot trade with human players.&lt;br /&gt;
* [[Mud Witch]] can still be used while you carry a [[Dogbane Herb]].&lt;br /&gt;
* After getting a Stand Storage Disc from [[Pucci]] for &#039;&#039;&#039;three [[Arrow Shard]]s&#039;&#039;&#039;, a Vampire can speak to him again to return to human form. You need Tier 3 and a Stand to use his services.&lt;br /&gt;
* Landing after a double jump briefly blocks another jump or dash.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4883</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4883"/>
		<updated>2026-10-21T18:50:03Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire1.png|thumb|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Vampire&#039;&#039;&#039; is obtained by losing [[Moe Wolff]]&#039;s final QTE. Vampires spawn at the Vampire Ruins in the Ominous Cave, use blood to heal and progress, and cannot use guns. Sunlight burns them outside shadow; night and rain make travel safer.&lt;br /&gt;
&lt;br /&gt;
== Becoming a Vampire ==&lt;br /&gt;
# Take a [[Meteor Shard]] to Moe Wolff&#039;s arena beside Ridge B. County at night and use it to summon him.&lt;br /&gt;
# Defeat Moe. To qualify for his final interaction, deal at least &#039;&#039;&#039;10%&#039;&#039;&#039; of his health in damage or deal the most damage during the last &#039;&#039;&#039;30 seconds&#039;&#039;&#039;.&lt;br /&gt;
# Interact with Moe and &#039;&#039;&#039;fail&#039;&#039;&#039; the QTE to become a Vampire. Completing it awards a chest with an [[Arrow Shard]] instead.&lt;br /&gt;
&lt;br /&gt;
The change resets Vampire tier progress. You keep your Stand, disks, throwables, and money, but lose most carried items and tools. Items in the bank are lost too. Most human shopkeepers will no longer serve you.&lt;br /&gt;
&lt;br /&gt;
== Blood and survival ==&lt;br /&gt;
&lt;br /&gt;
Dealing damage and using Vampire abilities fills the blood bar. Damage dealt by your own summons does not grant blood. Stored blood fuels rapid healing and limb regrowth. Higher tiers increase stamina, movement speed, size, and blood capacity, and unlock another move slot. Low health slows Vampire movement.&lt;br /&gt;
&lt;br /&gt;
[[Conspicuous Vampire#Vampire_Cloak|Vampire Cloak]] protects against sunlight until it is broken. The [[Conspicuous Vampire]] sells one for &#039;&#039;&#039;2,000 Moola&#039;&#039;&#039; in the Nether Realm. A Vampire with a Stand deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; overall. [[Spin]] hits apply anti-heal to Vampires.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
# Use &#039;&#039;&#039;Travel&#039;&#039;&#039; to enter the Nether Realm.&lt;br /&gt;
# Talk to the [[Inconspicuous Vampire]] to turn about &#039;&#039;&#039;90%&#039;&#039;&#039; of your blood bar into a [[Blood Vial]]. Vials remain after death and leaving the game.&lt;br /&gt;
# Interact with the floating orb, then bring at least &#039;&#039;&#039;three vials&#039;&#039;&#039; to [[The Core]] for your first quest offering.&lt;br /&gt;
# Complete the Core&#039;s timed quests to reach the next tier. If a quest fails or you leave the server, you must pay for another offering.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Progress !! Quests !! Vials per quest !! Minimum&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 → 2 || 3 || 3 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 → 3 || 4 || 6 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 → 4 || 7 || 9 || 63&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Total to Tier 4 !! 96&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rerolling a Core quest costs &#039;&#039;&#039;one vial&#039;&#039;&#039;. Adding or changing move cards costs &#039;&#039;&#039;two vials&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Other rules ==&lt;br /&gt;
&lt;br /&gt;
* Trading with other Vampires unlocks at Tier 3. Vampires cannot trade with human players.&lt;br /&gt;
* [[Mud Witch]] can still be used while you carry a [[Dogbane Herb]].&lt;br /&gt;
* After getting a Stand Storage Disc from [[Pucci]] for &#039;&#039;&#039;three [[Arrow Shard]]s&#039;&#039;&#039;, a Vampire can speak to him again to return to human form. You need Tier 3 and a Stand to use his services.&lt;br /&gt;
* Landing after a double jump briefly blocks another jump or dash. Siphon and freeze also have recovery time after use.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4882</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4882"/>
		<updated>2026-10-21T18:49:51Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire1.png|thumb|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Vampire&#039;&#039;&#039; is obtained by losing [[Moe Wolff]]&#039;s final QTE. Vampires spawn at the Vampire Ruins in the Ominous Cave, use blood to heal and progress, and cannot use guns. Sunlight burns them outside shadow; night and rain make travel safer.&lt;br /&gt;
&lt;br /&gt;
== Becoming a Vampire ==&lt;br /&gt;
# Take a [[Meteor Shard]] to Moe Wolff&#039;s arena beside Ridge B. County at night and use it to summon him.&lt;br /&gt;
# Defeat Moe. To qualify for his final interaction, deal at least &#039;&#039;&#039;10%&#039;&#039;&#039; of his health in damage or deal the most damage during the last &#039;&#039;&#039;30 seconds&#039;&#039;&#039;.&lt;br /&gt;
# Interact with Moe and &#039;&#039;&#039;fail&#039;&#039;&#039; the QTE to become a Vampire. Completing it awards a chest with an [[Arrow Shard]] instead.&lt;br /&gt;
&lt;br /&gt;
The change resets Vampire tier progress. You keep your Stand, disks, throwables, and money, but lose most carried items and tools. Items in the bank are lost too. Most human shopkeepers will no longer serve you.&lt;br /&gt;
&lt;br /&gt;
== Blood and survival ==&lt;br /&gt;
&lt;br /&gt;
Dealing damage and using Vampire abilities fills the blood bar. Damage dealt by your own summons does not grant blood. Stored blood fuels rapid healing and limb regrowth. Higher tiers increase stamina, movement speed, size, and blood capacity, and unlock another move slot. Low health slows Vampire movement.&lt;br /&gt;
&lt;br /&gt;
[[Conspicuous Vampire#Vampire_Cloak|Vampire Cloak]] protects against sunlight until it is broken. The [[Conspicuous Vampire]] sells one for &#039;&#039;&#039;2,000 Moola&#039;&#039;&#039; in the Nether Realm. A Vampire with a Stand deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; overall. [[Spin]] hits apply anti-heal to Vampires.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
# Use &#039;&#039;&#039;Travel&#039;&#039;&#039; to enter the Nether Realm.&lt;br /&gt;
# Talk to the [[Inconspicuous Vampire]] to turn about &#039;&#039;&#039;90%&#039;&#039;&#039; of your blood bar into a [[Blood Vial]]. Vials remain after death and leaving the game.&lt;br /&gt;
# Interact with the floating orb, then bring at least &#039;&#039;&#039;three vials&#039;&#039;&#039; to [[The Core]] for your first quest offering.&lt;br /&gt;
# Complete the Core&#039;s timed quests to reach the next tier. If a quest fails or you leave the server, you must pay for another offering.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Progress !! Quests !! Vials per quest !! Minimum&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 → 2 || 3 || 3 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 → 3 || 4 || 6 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 → 4 || 7 || 9 || 63&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Total to Tier 4 !! 96&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rerolling a Core quest costs &#039;&#039;&#039;one vial&#039;&#039;&#039;. Adding or changing move cards costs &#039;&#039;&#039;two vials&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Other rules ==&lt;br /&gt;
&lt;br /&gt;
* Trading with other Vampires unlocks at Tier 3. Vampires cannot trade with human players.&lt;br /&gt;
* [[Mud Witch]] can still be used while you carry a [[Dogbane Herb]].&lt;br /&gt;
* After getting a Stand Storage Disc from [[Pucci]] for &#039;&#039;&#039;three [[Arrow Shard]]s&#039;&#039;&#039;, a Vampire can speak to him again to return to human form. You need Tier 3 and a Stand to use his services.&lt;br /&gt;
* Landing after a double jump briefly blocks another jump or dash. Siphon and freeze also have recovery time after use.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4881</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4881"/>
		<updated>2026-10-21T18:38:25Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire1.png|thumb|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Vampire&#039;&#039;&#039; is obtained by losing [[Moe Wolff]]&#039;s final QTE. Vampires spawn at the Vampire Ruins in the Ominous Cave, use blood to heal and progress, and cannot use guns. Sunlight burns them outside shadow; night and rain make travel safer.&lt;br /&gt;
&lt;br /&gt;
== Becoming a Vampire ==&lt;br /&gt;
# Take a [[Meteor Shard]] to Moe Wolff&#039;s arena beside Ridge B. County at night and use it to summon him.&lt;br /&gt;
# Defeat Moe. To qualify for his final interaction, deal at least &#039;&#039;&#039;10%&#039;&#039;&#039; of his health in damage or deal the most damage during the last &#039;&#039;&#039;30 seconds&#039;&#039;&#039;.&lt;br /&gt;
# Interact with Moe and &#039;&#039;&#039;fail&#039;&#039;&#039; the QTE to become a Vampire. Completing it awards a chest with an [[Arrow Shard]] instead.&lt;br /&gt;
&lt;br /&gt;
The change resets Vampire tier progress. You keep your Stand, disks, throwables, and money, but lose most carried items and tools. Items in the bank are lost too. Most human shopkeepers will no longer serve you.&lt;br /&gt;
&lt;br /&gt;
== Blood and survival ==&lt;br /&gt;
&lt;br /&gt;
Dealing damage and using Vampire abilities fills the blood bar. Damage dealt by your own summons does not grant blood. Stored blood fuels rapid healing and limb regrowth. Higher tiers increase stamina, movement speed, size, and blood capacity, and unlock another move slot. Low health slows Vampire movement.&lt;br /&gt;
&lt;br /&gt;
[[Conspicuous Vampire#Vampire_Cloak|Vampire Cloak]] protects against sunlight until it is broken. The [[Conspicuous Vampire]] sells one for &#039;&#039;&#039;2,000 Moola&#039;&#039;&#039; in the Nether Realm. A Vampire with a Stand deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; overall. [[Spin]] hits apply anti-heal to Vampires.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
# Use &#039;&#039;&#039;Travel&#039;&#039;&#039; to enter the Nether Realm.&lt;br /&gt;
# Talk to the [[Inconspicuous Vampire]] to turn about &#039;&#039;&#039;90%&#039;&#039;&#039; of your blood bar into a [[Blood Vial]]. Vials remain after death and leaving the game.&lt;br /&gt;
# Interact with the floating orb, then bring at least &#039;&#039;&#039;three vials&#039;&#039;&#039; to [[The Core]] for your first quest offering.&lt;br /&gt;
# Complete the Core&#039;s timed quests to reach the next tier. If a quest fails or you leave the server, you must pay for another offering.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progress !! Quests !! Vials per quest !! Minimum&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 → 2 || 3 || 3 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 → 3 || 4 || 6 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 → 4 || 7 || 9 || 63&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Total to Tier 4 !! 96&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rerolling a Core quest costs &#039;&#039;&#039;one vial&#039;&#039;&#039;. Adding or changing move cards costs &#039;&#039;&#039;two vials&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Other rules ==&lt;br /&gt;
&lt;br /&gt;
* Trading with other Vampires unlocks at Tier 3. Vampires cannot trade with human players.&lt;br /&gt;
* [[Mud Witch]] can still be used while you carry a [[Dogbane Herb]].&lt;br /&gt;
* After getting a Stand Storage Disc from [[Pucci]] for &#039;&#039;&#039;three [[Arrow Shard]]s&#039;&#039;&#039;, a Vampire can speak to him again to return to human form. You need Tier 3 and a Stand to use his services.&lt;br /&gt;
* Landing after a double jump briefly blocks another jump or dash. Siphon and freeze also have recovery time after use.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Catch_The_Rainbow&amp;diff=4879</id>
		<title>Catch The Rainbow</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Catch_The_Rainbow&amp;diff=4879"/>
		<updated>2026-10-21T10:01:12Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Passives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Catch The Rainbow&lt;br /&gt;
|image = StandCTR.png&lt;br /&gt;
|type = Common,&amp;lt;br&amp;gt;&lt;br /&gt;
Non-Humanoid Stand&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Catch The Rainbow&#039;&#039;&#039; is a utility Stand whose abilities depend heavily on rain.&lt;br /&gt;
== Passives ==&lt;br /&gt;
* &#039;&#039;&#039;Non-Humanoid Stand:&#039;&#039;&#039; Summoning the Stand takes no stamina.&lt;br /&gt;
* &#039;&#039;&#039;Armored Stand:&#039;&#039;&#039; Having the Stand summoned reduces received headshot damage.&lt;br /&gt;
* &#039;&#039;&#039;Weather Disadvantage:&#039;&#039;&#039; Its abilities are either available only during rain(snow) or severely weakened when it is not raining.&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{| class=&amp;quot;wikitable stand-abilities&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; | Ability !! style=&amp;quot;width:75%;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|E}} Rain Beam&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; 2.5 per hit; 45 total&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 10 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Fires a barrage of water droplets in front of the user. Unequipping the Stand tool cancels Rain Beam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Beam.gif|550px|class=stand-ability-image|Rain Beam]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|R}} Chop&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; 14; 30&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 9 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Performs a chop in front of the user, dealing damage and heavy knockback. It is much weaker when it is not raining.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Chop.gif|550px|class=stand-ability-image|Chop]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|T}} Rain Blade&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; 1.8 per slash; 45 total&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 7 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Solidifies raindrops into razor droplets and uses them to cut the opponent several times.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Blade.gif|550px|class=stand-ability-image|Rain Blade]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|G}} Rain Step&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; N/A&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 5 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Allows movement through the air by solidifying the rain around the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Step.gif|550px|class=stand-ability-image|Rain Step]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|V}} Rain Travel&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; N/A&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 7 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Materializes into nearby rain to teleport to a new location.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Travel.gif|550px|class=stand-ability-image|Rain Travel]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Skin Catch The Rainbow Catch The Zeus-70a3ab93.webp|Catch The Zeus&lt;br /&gt;
File:Skin Catch The Rainbow Phantom Of The Rainbow-8428eaaf.webp|Phantom Of The Rainbow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Main_Page&amp;diff=4878</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Main_Page&amp;diff=4878"/>
		<updated>2026-10-21T06:46:04Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;bp-welcome&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bridgerpedia&#039;&#039;&#039; (&#039;&#039;&#039;brɪʤə-piːdiə&#039;&#039;&#039;) is a non-commercial, fan-made wiki for &#039;&#039;&#039;bridger:WESTERN&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This wiki continues to be expanded! It&#039;s organized and consolidated information from Trello and Fandom, as well as manually added to.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; &#039;&#039;&#039;Updates:&#039;&#039;&#039; [[Updates|Latest changes and older updates]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; &#039;&#039;&#039;Discord:&#039;&#039;&#039; [https://discord.gg/7DJUDbQHVh Join Wiki Discord]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;bp-community-tier-list&amp;quot; aria-label=&amp;quot;Community Stand Tier List&amp;quot;&amp;gt;Loading community tier list…&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-tile-grid&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-tile-simple|Cards|Cards|image=Main-menu-Cards.png}}&lt;br /&gt;
{{Bp-tile-simple|Weapons|Weapons|image=Main-menu-Weapons.png}}&lt;br /&gt;
{{Bp-tile-simple|Locations &amp;amp; NPCs|Locations_and_NPCs|image=Main-menu-Locations-and-NPCs.png}}&lt;br /&gt;
{{Bp-tile-simple|Stands|Stands|image=Main-menu-Stands.png}}&lt;br /&gt;
{{Bp-tile-simple|Mechanics|Mechanics|image=Main-menu-Mechanics.png}}&lt;br /&gt;
{{Bp-tile-simple|Items &amp;amp; Utilities|Items_and_Utilities|image=Main-menu-Items-and-Utilities.png}}&lt;br /&gt;
{{Bp-tile-simple|Jobs|Jobs|image=Main-menu-Jobs.png}}&lt;br /&gt;
{{Bp-tile-simple|Quests|Quests|image=Main-menu-Quests.png}}&lt;br /&gt;
{{Bp-tile-simple|Alignments|Alignments|image=Main-menu-Alignments.png}}&lt;br /&gt;
{{Bp-tile-simple|Enemies|Enemies|image=Main-menu-Enemies.png}}&lt;br /&gt;
{{Bp-tile-simple|Names and Appearance|Names_and_Appearance|image=Main-menu-Names-and-Appearance.png}}&lt;br /&gt;
{{Bp-tile-simple|Controls|Controls|image=Main-menu-Controls.png}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-bottom-row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-links-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;To Be Added&#039;&#039;&#039;&lt;br /&gt;
* reworked GE abilities GIFs&lt;br /&gt;
* PS: sorry for annoying captcha&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-right-column&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-links-compact&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Useful Links&#039;&#039;&#039;&lt;br /&gt;
: [https://docs.google.com/spreadsheets/d/1lP71OVOzzHo1lsUAHXyL4Ml_M-dzgvxUeQDJY_bNT-E Stands + skins value tier list]&lt;br /&gt;
: [https://discord.gg/bridgerr Official Bridger Discord]&lt;br /&gt;
: [https://trello.com/b/ap00ZcZb/bridger-western-ii Trello]&lt;br /&gt;
: [https://www.roblox.com/games/99449877692519/bridger-WESTERN Roblox Page]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;bp-statuswidget&amp;quot; class=&amp;quot;bp-statusbar-compact&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Game Stats:&#039;&#039;&#039; &amp;lt;span id=&amp;quot;bp-online&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt; online &amp;amp;nbsp;•&amp;amp;nbsp; updated &amp;lt;span id=&amp;quot;bp-updated&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Main_Page&amp;diff=4877</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Main_Page&amp;diff=4877"/>
		<updated>2026-10-21T06:43:05Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;bp-welcome&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bridgerpedia&#039;&#039;&#039; (&#039;&#039;&#039;brɪʤə-piːdiə&#039;&#039;&#039;) is a non-commercial, fan-made wiki for &#039;&#039;&#039;bridger:WESTERN&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This wiki continues to be expanded! It&#039;s organized and consolidated information from Trello and Fandom, as well as manually added to.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; &#039;&#039;&#039;Updates:&#039;&#039;&#039; [[Updates|Latest changes and older updates]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; &#039;&#039;&#039;Discord:&#039;&#039;&#039; [https://discord.gg/7DJUDbQHVh Join Wiki Discord]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;bp-community-tier-list&amp;quot; aria-label=&amp;quot;Community Stand Tier List&amp;quot;&amp;gt;Loading community tier list…&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-tile-grid&amp;quot;&amp;gt;&lt;br /&gt;
{{Bp-tile-simple|Cards|Cards|image=Main-menu-Cards.png}}&lt;br /&gt;
{{Bp-tile-simple|Weapons|Weapons|image=Main-menu-Weapons.png}}&lt;br /&gt;
{{Bp-tile-simple|Locations &amp;amp; NPCs|Locations_and_NPCs|image=Main-menu-Locations-and-NPCs.png}}&lt;br /&gt;
{{Bp-tile-simple|Stands|Stands|image=Main-menu-Stands.png}}&lt;br /&gt;
{{Bp-tile-simple|Mechanics|Mechanics|image=Main-menu-Mechanics.png}}&lt;br /&gt;
{{Bp-tile-simple|Items &amp;amp; Utilities|Items_and_Utilities|image=Main-menu-Items-and-Utilities.png}}&lt;br /&gt;
{{Bp-tile-simple|Jobs|Jobs|image=Main-menu-Jobs.png}}&lt;br /&gt;
{{Bp-tile-simple|Quests|Quests|image=Main-menu-Quests.png}}&lt;br /&gt;
{{Bp-tile-simple|Alignments|Alignments|image=Main-menu-Alignments.png}}&lt;br /&gt;
{{Bp-tile-simple|Enemies|Enemies|image=Main-menu-Enemies.png}}&lt;br /&gt;
{{Bp-tile-simple|Names and Appearance|Names_and_Appearance|image=Main-menu-Names-and-Appearance.png}}&lt;br /&gt;
{{Bp-tile-simple|Controls|Controls|image=Main-menu-Controls.png}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-bottom-row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-links-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;To Be Added&#039;&#039;&#039;&lt;br /&gt;
* reworked GE abilities GIFs&lt;br /&gt;
* PS: sorry for annoying captcha&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-right-column&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;bp-links-compact&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Useful Links&#039;&#039;&#039;&lt;br /&gt;
  [https://docs.google.com/spreadsheets/d/1lP71OVOzzHo1lsUAHXyL4Ml_M-dzgvxUeQDJY_bNT-E Stands + skins value tier list]&lt;br /&gt;
  [https://discord.gg/bridgerr Official Bridger Discord]&lt;br /&gt;
  [https://trello.com/b/ap00ZcZb/bridger-western-ii Trello]&lt;br /&gt;
  [https://www.roblox.com/games/99449877692519/bridger-WESTERN Roblox Page]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;bp-statuswidget&amp;quot; class=&amp;quot;bp-statusbar-compact&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Game Stats:&#039;&#039;&#039; &amp;lt;span id=&amp;quot;bp-online&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt; online &amp;amp;nbsp;•&amp;amp;nbsp; updated &amp;lt;span id=&amp;quot;bp-updated&amp;quot;&amp;gt;...&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Stone_Free&amp;diff=4876</id>
		<title>Stone Free</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Stone_Free&amp;diff=4876"/>
		<updated>2026-10-21T04:44:59Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Stone Free&lt;br /&gt;
|image = Stand Stone Free-1161da.png&lt;br /&gt;
|type = Common,&amp;lt;br&amp;gt;&lt;br /&gt;
Humanoid Stand&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Stone Free&#039;&#039;&#039; is a Stand in &#039;&#039;Bridger: Western&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Passives ==&lt;br /&gt;
* &#039;&#039;&#039;Passive:&#039;&#039;&#039; Humanoid Stand: Summoning and retaining the stand consumes stamina, however, you are able to perform a stand block by pressing {{Key|F}} and stand {{Mouse button|left|label=M1s}} by clicking.&lt;br /&gt;
* (&#039;&#039;&#039;Dealt Damage: 9 + 9 + 9 + 12&#039;&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Passive:&#039;&#039;&#039; Thread Weaving : M1ing a surface will place a thread of string onto it attached to your stand’s arm, and M1ing a person whilst said string is attached will pull them into it.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable stand-abilities&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; | Ability !! style=&amp;quot;width:75%;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|E}} Barrage&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : 0.8 per hit &amp;amp; 9 Finisher | 25 total&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 15 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Send out your stand infront of you, unleashing a barrage of punches.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone E Barrage.gif|326px|class=stand-ability-image|[E] Barrage]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|R}} Ora Punch&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage: 15&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 15 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Wind up, before dashing forward with your stand, using your thread to extend out your arm for a heavy punch&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone R.gif|272px|class=stand-ability-image|[R] Ora Punch]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|T}} Tether&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : N/A&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 16 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Shoot out a rope of string, propelling you towards any objects you tether to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Tether-5c7b4d.gif|550px|class=stand-ability-image|[T] Tether]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|T}} (2) Tether&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : 10 + 1.1 Per Hit + 7 | 28 total&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 16 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;If landed on an entity, send your stand out forward to barrage the enemy and apply &#039;&#039;&#039;Grounded&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Evil Tether-258842.gif|550px|class=stand-ability-image|[T2] Tether]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|G}} Self Heal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage: N/A | 10 HP granted&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 30 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Thread your body back together with string patchworks, healing yourself 1 HP for every second of use. Lasts 10 seconds. This move will also counter flesh inversions by C-MOON with Mobius Strips.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone G Heal.gif|237px|class=stand-ability-image|[G] Self Heal]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|V}} Rock Tether&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : 8 + 8 + 8 + 8 + 20 + 2 | 54 total&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 20 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Use your string to pull the earth out of the ground, swinging it around before slamming it down. &#039;&#039;&#039;Has an execute variant that smashes the opponents head.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone V.gif|486px|class=stand-ability-image|[V] Rock Tether]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Skin Stone Free Yellow Stone Free-de944df8.webp|Yellow Stone Free&lt;br /&gt;
File:Skin Stone Free Red Stone Free-df1e61dd.webp|Red Stone Free&lt;br /&gt;
File:Skin Stone Free Cowboy Free-6d8af194.webp|Cowboy Free&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Stone_Free&amp;diff=4875</id>
		<title>Stone Free</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Stone_Free&amp;diff=4875"/>
		<updated>2026-10-21T04:43:45Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Stone Free&lt;br /&gt;
|image = Stand Stone Free-1161da.png&lt;br /&gt;
|type = Common,&amp;lt;br&amp;gt;&lt;br /&gt;
Humanoid Stand&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Stone Free&#039;&#039;&#039; is a Stand in &#039;&#039;Bridger: Western&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Passives ==&lt;br /&gt;
* &#039;&#039;&#039;Passive:&#039;&#039;&#039; Humanoid Stand: Summoning and retaining the stand consumes stamina, however, you are able to perform a stand block by pressing {{Key|F}} and stand {{Mouse button|left|label=M1s}} by clicking.&lt;br /&gt;
* (&#039;&#039;&#039;Dealt Damage: 9 + 9 + 9 + 12&#039;&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Passive:&#039;&#039;&#039; Thread Weaving : M1ing a surface will place a thread of string onto it attached to your stand’s arm, and M1ing a person whilst said string is attached will pull them into it.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable stand-abilities&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; | Ability !! style=&amp;quot;width:75%;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|E}} Barrage&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : 0.8 per hit &amp;amp; 9 Finisher | 25 total&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 15 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Send out your stand infront of you, unleashing a barrage of punches.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone E Barrage.gif|326px|class=stand-ability-image|[E] Barrage]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|R}} Ora Punch&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage: 15&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 15 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Wind up, before dashing forward with your stand, using your thread to extend out your arm for a heavy punch&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone R.gif|272px|class=stand-ability-image|[R] Ora Punch]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|T}} Tether&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : N/A&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 16 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Shoot out a rope of string, propelling you towards any objects you tether to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Tether-5c7b4d.gif|550px|class=stand-ability-image|[T] Tether]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|T}} Tether&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : 10 + 1.1 Per Hit + 7 | 28 total&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 16 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;If landed on an entity, send your stand out forward to barrage the enemy and apply &#039;&#039;&#039;Grounded&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Evil Tether-258842.gif|550px|class=stand-ability-image|[T2] Tether]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|G}} Self Heal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage: N/A | 10 HP granted&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 30 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Thread your body back together with string patchworks, healing yourself 1 HP for every second of use. Lasts 10 seconds. This move will also counter flesh inversions by C-MOON with Mobius Strips.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone G Heal.gif|237px|class=stand-ability-image|[G] Self Heal]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|V}} Rock Tether&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Dealt Damage : 8 + 8 + 8 + 8 + 20 + 2 | 54 total&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;Cooldown : 20 sec&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Use your string to pull the earth out of the ground, swinging it around before slamming it down. &#039;&#039;&#039;Has an execute variant that smashes the opponents head.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stone Free-Stone V.gif|486px|class=stand-ability-image|[V] Rock Tether]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Skin Stone Free Yellow Stone Free-de944df8.webp|Yellow Stone Free&lt;br /&gt;
File:Skin Stone Free Red Stone Free-df1e61dd.webp|Red Stone Free&lt;br /&gt;
File:Skin Stone Free Cowboy Free-6d8af194.webp|Cowboy Free&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Time_and_Seasons&amp;diff=4812</id>
		<title>Time and Seasons</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Time_and_Seasons&amp;diff=4812"/>
		<updated>2026-10-20T18:58:11Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Day and night total last ~30 minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seasons&#039;&#039;&#039; change the world&#039;s appearance and influence smaller systems such as rain frequency and herb spawns.&lt;br /&gt;
&lt;br /&gt;
The cycle is &#039;&#039;&#039;Summer → Autumn → Winter → Spring&#039;&#039;&#039;. Сhange at 9pm GMT+2, effectively once every 12 hours. Water freezes during Winter, while [[Cards#One With Nature|One With Nature]] interacts with the current season.&lt;br /&gt;
&lt;br /&gt;
== Seasonal events ==&lt;br /&gt;
&lt;br /&gt;
Each season can trigger a corresponding event on an approximately two-hour check:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Summer — Meteor Shower:&#039;&#039;&#039; about 5 minutes; [[Meteor Shard]]s descend around the map.&lt;br /&gt;
* &#039;&#039;&#039;Autumn — Foggy:&#039;&#039;&#039; about 2 minutes.&lt;br /&gt;
* &#039;&#039;&#039;Winter — Snowstorm:&#039;&#039;&#039; about 7 minutes.&lt;br /&gt;
* &#039;&#039;&#039;Spring:&#039;&#039;&#039; the associated event is not currently documented.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Cards&amp;diff=4806</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Cards&amp;diff=4806"/>
		<updated>2026-10-20T16:10:57Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you can find descriptions of human and vampire cards. Press {{Key|M}} to view your active cards.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Human Cards==&lt;br /&gt;
Cards are passive buffs or moves obtained from the [[Mud Witch|Witch]] in the Swamp.&lt;br /&gt;
Each &#039;&#039;&#039;tier&#039;&#039;&#039; you reach grants &#039;&#039;&#039;1 card slot&#039;&#039;&#039;, with 3 tiers total.&lt;br /&gt;
&lt;br /&gt;
* Cards can be bought for 150 Moolah; you get a hand of 3.&lt;br /&gt;
* After a reading, you pick &#039;&#039;&#039;1 card&#039;&#039;&#039; to keep. Cards can be replaced by selecting the slot they occupy.&lt;br /&gt;
* The first reveal is &#039;&#039;&#039;free&#039;&#039;&#039;; flipping the other two costs &#039;&#039;&#039;50 Moolah&#039;&#039;&#039; each.&lt;br /&gt;
* If the cards dealt do not suit you, you may refuse them by clicking on any card and pressing &#039;&#039;&#039;I reject this fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards effects do not stack (duplicates are obtained through the power of the [[Rokakaka]])&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To use a &amp;lt;span style=&amp;quot;text-shadow: 2px 2px 20px #191970; color:#55E7FF;&amp;quot;&amp;gt;Faux&amp;lt;/span&amp;gt; variant of a card you must have its normal counterpart, otherwise it won&#039;t be functional.&lt;br /&gt;
----&lt;br /&gt;
=== Human Cards List ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;text&amp;quot; style=&amp;quot;width:25%;&amp;quot; | Card !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:75%;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Sancta_Irae&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Sancta Irae card.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sancta Irae&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Sancta Irae currently has no effect.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Powder_Formula&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:powder-formula.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Powder Formula&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Smoke Bombs last 1.5 times longer and create smoke that is 1.5 times larger. Anyone inside has a smaller hitbox and cannot be detected by [[Ocular Prowess]].&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Smoke Bombs no longer explode. Their smoke extinguishes fire zones, including those created by [[Molotov|Molotovs]] and [[Magician&#039;s Red]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:powderformula.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Master_Lumberjack&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:master-lumberjack.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Master Lumberjack&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;You now swing your axe (%?) faster.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Time_Is_Of_The_Essence&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:time-is-of-the-essence.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Time Is Of The Essence&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;All cooldowns become 6% shorter.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Ice_Skates&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:ice-skates.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ice Skates&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;You no longer slide on ice, seasonal or created by White Album.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Equinophobia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:equinophobia.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Equinophobia&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Bashing with your horse no longer depletes all of its stamina.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Deal 20% more bash damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Strong_Liver&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:strong-liver.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strong Liver&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Mitigates side effects of drinking tonic (such as dizziness), allowing you to drink more before falling unconscious – it takes 8 tonics to knock you out.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Steady_Hands&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:steady-hands.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Steady Hands&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;25% less passive spin charge drain.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Wrecking_Ball&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Wrecking-ball.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wrecking Ball&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Gain the ability to wield [[Spin: Wrecking Ball|Spin: Wrecking Balls]].&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Obtainable from [[Wekapipo]]. This card cannot be traded.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Faux_Wrecking_Ball&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Faux-wrecking-ball.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FAUX: Wrecking Ball&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;[[Spin: Wrecking Ball|Spin: Wrecking Balls]] release 12 satellites upon impact in all directions, dealing 2–3 damage each (3 on crit), with slight homing.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;–35% damage on direct hits with Spin: Wrecking Balls.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Requires normal Wrecking Ball to function. Obtainable from [[Wekapipo]]. Cannot be traded.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Victory_Crawl&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:victory-crawl.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Crawl&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Crawl whilst knocked down, instead of remaining stationary and ragdolled.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Hidden buff: you get up from a knockout much earlier.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:VictoryCrawl.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Master_Archer&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:master-archer.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Master Archer&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Shoot three arrows at once with a bow.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;25% slower draw speed on bows.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;35% reduced damage with bows.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Winning_Streak&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:winning-streak.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Winning Streak&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Each consecutive shot on the same target deals +10% damage, up to 5 stacks (+50%).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Stacks reset after 4 seconds unless refreshed.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Master_Angler&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:master-angler.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Master Angler&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Increases chance of reeling up Epic and Legendary fishing drops.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Final % chance is multiplied: Legendary ×1.15, Epic ×1.1, Rare ×1, Common ×0.75 (stacks with bait).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Pyromaniac&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:pyromaniac.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pyromaniac&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Fire created by you no longer damages you.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Fire created by you deals 25% increased damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Applies to molotov fire, Magician’s Red fire, and flame arrow fire. TWAU gasoline does not count.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Merfolk&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:merfolk.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merfolk&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Breathe underwater.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;One_With_Nature&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:one-with-nature.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;One With Nature&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Passive buff according to current server season:&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Summer → +10% Speed&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Winter → +7.5% Damage resistance/defense&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Spring → +7.5% Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Autumn → 2× Knockback&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Plunder_Shot&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:plunder-shot.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Plunder Shot&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Coin gun damage reduced by 90% (to 0.1×).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Shoot a volley of 10–15 coins shotgun-style (cost per shot, not per coin).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Ammo types: Copper ($10, ~0.9 dmg), Silver ($25, ~1.4), Gold ($50, ~2.4), Platinum ($100, ~3.2).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Master_Practitioner&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:master-practitioner.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Master Practitioner&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Throw Spiraling pitches with Spin – steel balls orbit an area at high speeds, creating a mini-buzzsaw.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MasterPractitioner.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Light_Sleeper&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:light-sleeper.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Recover ~2 seconds faster after being knocked down.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Focused_Jockey&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:focused-jockey.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focused Jockey&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Ocular Prowess on horseback increases your horse&#039;s speed (up to 25) for its duration.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Head_Hunter&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:headhunter.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Head Hunter&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Your bullets pierce protective hats.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Main_Character_Syndrome&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:main-character-syndrom.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Main Character Syndrome&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Press {{Key|B}} (or the tool) to strike a pose for 5 seconds, healing 30 flat health over the duration.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;While posing you are immobile, cannot back out, and take 50% more damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MainCharacterSyndrome.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Faux_Main_Character_Syndrome&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:faux-main-character-syndrome.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FAUX: Main Character Syndrome&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Press {{Key|N}} (or tool version) to strike a pose - stationary for a few seconds with counter frames.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;The pose uses 15 stamina and lasts 1 second; if hit during this window, the user dodges to the side and takes F:MCS off cooldown immediately.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;If not hit, the user is put into a drowsy animation for 1 second, uses another 15 stamina, and F:MCS goes on a 16s cooldown.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Requires the normal Main Character Syndrome to function.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FauxMainCharacterSyndrome.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Violent_Tendencies&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:violent-tendencies.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Violent Tendencies&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Press {{Key|J}} (or the tool) to stomp the ground, crushing the skull of anyone beneath you and gaining a stacking stat boost (speed, health, damage).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Base version only damages knocked players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ViolentTendencies.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Faux_Violent_Tendencies&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:faux-violent-tendencies.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FAUX: Violent Tendencies&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Press {{Key|J}} (or the tool) for an axe kick that hits both knocked and standing players (~20 dmg), with increased range and speed, plus a stacking stat boost (speed, health, damage).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Requires the normal Violent Tendencies to function.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FauxViolentTendencies.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Soul_Cleaver&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:soul-cleaver.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Soul Cleaver&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Sabre attacks gain a larger hitbox and +10% damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;–50% gun damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Gunslingers_Grit&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:gunslingers-grit.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunslinger&#039;s Grit&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;On kill, restore 22% health instead of the usual 15% and reload 50% of your ammunition.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Wind_God&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:wind-god.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wind God&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Reduced dash/slide cooldown (3s → 2s).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;–10 max HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Strong_Presence&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:strong-presense.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strong Presence&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Hostile events and encounters no longer ambush you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Anger_Issues&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:anger-issues.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anger Issues&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Taking damage grants a temporary stacking damage boost. Each damage tick adds 3%, up to 15%; the stacks last 4 seconds, and taking another hit refreshes their duration.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Nocturnal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:nocturnal.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nocturnal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;At night, gain Night Vision (green tint) to see clearer and farther.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Nocturnal.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Faux_Nocturnal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:faux-noctural.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FAUX: Nocturnal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;While in Ocular Prowess (activated by {{Key|X}}), you can see entities behind solid objects (NPCs, players, mobs) and highlight players map‑wide – useful for wallbangs and sniping.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Requires the normal Nocturnal to function.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FauxNocturnal.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Hyperventilator&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:hyperventilator.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hyperventilator&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Max stamina is decreased by 20, in exchange there is very little delay between using stamina and regaining it, your stamina regens faster. (Roughly 18.5 stamina/s compared to roughly 13 stamina/s base)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Narcoleptic&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:narcoleptic.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Narcoleptic&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Increase the time you’re downed by 5 seconds and heal 50 HP upon getting up.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Perfectionist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:perfectionist.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perfectionist&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;1.1× damage at full HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;0.9× damage below full HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;A_True_Cowboy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:a-true-cowboy.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;A True Cowboy&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Your lasso auto-aims at others while on horseback.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;+10% gun damage on horseback.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Take 15% more damage from all sources.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:atruecowboy.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Archers_Child&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:archers-child.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archer&#039;s Child&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;1.5× draw speed on bows.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;2× fire rate on bows.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Belmont_Family_Crest&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:belmont-family-crest.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belmont Family Crest&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Deal 25% more melee damage to vampires and zombies.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Deal 25% less melee damage to humans.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;With a [[Whip]], critical tip hits can sever a Vampire player&#039;s limbs.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;You last name changes to Belmont.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Boy_With_Fists&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:boy-with-fists.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Boy With Fists&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;+20% melee damage (more if standless). Applies to gun bashes, slides, dagger/sabre slashes; works with stands.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Stacks with Winged Man.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;–35% gun accuracy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Cant_Lay_Off_The_Tonic&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:cant-lay-of-the-tonic.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Can&#039;t Lay Off The Tonic&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;More damage the more tonics you drink (+25% each, up to +100%).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Throws bottles after drinking (damage + disorienting effect).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Take damage over time if you don&#039;t drink tonics.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;+10% damage taken.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Coin_Roller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:coin-roller.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Coin Roller&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Currently disabled at the moment.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;It was supposed to be: Your coin&#039;s deflection can turn into an explosion (rare chance).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Demolitions_Expert&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:demolitions-expert.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demolitions Expert&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Deal +15% explosive damage and take 65% less damage from your own explosives (based off of their base damage).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Works with Killer Queen and 20th Century Boy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Desperado&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:desperado.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Desperado&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;The lower your HP, the more gun damage (up to +50%).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Does not work with bows. The damage scaling is halved for non-revolver weapons.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Evil_Eye&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:evil-eye.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Evil Eye&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Ocular Prowess lasts 50% longer (5s → 7.5s).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Ocular Prowess cooldown +50% (10s → 15s).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Executioner&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:executioner.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Executioner&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;A headshot dealing more than 40 damage that would knock someone decapitates them.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Executioner.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Faux_High_Noon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:faux-high-noon.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FAUX: High Noon&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Autoaim during Ocular Prowess.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Much shorter Ocular Prowess duration (reduced to 2s base) and greatly increased Ocular Prowess usage while active.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Ocular Prowess charge time increased to 100 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;During autoaim, you will deal 50% less gun damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;–10 max HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Requires the normal High Noon to function.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:highnoon.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Faux_Tea_Time&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:faux-tea-time.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FAUX: Tea Time&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Drinking Tea cooldown shortened from 7s to around 1s.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;-30 Max HP&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;also does Something else...&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Requires the normal Tea Time to function.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Flesh_Automaton&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:flesh-automaton.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flesh Automaton&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Upon taking lethal damage lose a limb; once 3 limbs are lost, if lethal damage is taken, a pulsating sound will be heard before the user explodes.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;This will not save you from instant executions.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Limbs are lost in the order: right leg, left leg, left arm. Losing legs will cripple the user, rendering them unable to run and jump.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Limbs can be regenerated by Crazy Diamond, but the count of lost limbs does not reset (same number of chances as before).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;This card makes the user take 30% more damage from all sources.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FleshAutomaton.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Free_Runner&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:free-runner.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Free Runner&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;+20 stamina.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Your combat roll becomes a damaging combat slide that deals 3 damage and briefly ragdolls anyone hit. A dash is followed by a second roll.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FreeRunner.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;High_Noon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:high-noon.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Noon&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;At noon, an audio cue plays and you gain autoaim for 5 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;These auto aimed shots will deal 50% less damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;–10 max HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Lung_Shot&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:lung-shot.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lung-Shot&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;This card only applies to Tusk and Guns. Enemies hit with guns have their stamina drained by the 50% of damage dealt to them.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Poltergeist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:poltergeist.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Poltergeist&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Nearly invisible during combat roll.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Combat roll costs 80% more stamina.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Poltergeist.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Quick_Draw&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:quick-draw.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick Draw&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Equipping your revolver enters a quickdraw state: increased fire rate and accuracy. When Quick Draw triggers, it switches to hipfire or fanfire so you can shoot consecutively.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Smaller cooldown for standless users.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Reduced mobility during the pose.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Doesn&#039;t work with the Mauser (not a revolver).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:QuickDraw.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Seasoned_Hunter&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:seasoned-hunter.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Seasoned Hunter&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Spawn in with a Wooden stake (if u dont have it) and Vampires get 45% less blood from you.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;User gets -10 max HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Secret_Technique&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:secret-technique.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Technique&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Upon reaching 40% HP or less, the user will run 25% faster, playing a different running animation while playing the &amp;quot;Run Smokey!&amp;quot; audio from part 2 of JJBA.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SecretTechnique.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Show_Me_A_Good_Time&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:show-me-a-good-time.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Show Me A Good Time&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;+10% sabre attack damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Parry projectiles (0.45s parry frames on slash/equip).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;12% less stamina drain if standless.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ShowMeAGoodTime.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Silver_Prodigy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:silver-prodigy.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Silver Prodigy&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Silver Dagger base damage 8 → 9.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Increase Silver Bullet cap to 70 (from 35).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Doesn&#039;t stack with Boy With Fists.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Silver_Wireset&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:silver-wireset.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Silver Wireset&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Makes the Steel Wireset apply silver burn to vampires.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Small_Cuts&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:small-cuts.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Small Cuts&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Receive 20% less damage if hit in quick succession. This works with any rapid damage which mostly includes multi-hits and fan firing.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Receive 10% more damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Snake_Eater&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:snake-eaters.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Snake Eater&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Turn partially invisible when standing still, regenerating stamina faster.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Your name and gang tag are still visible to others.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SnakeEater.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Sneaky_LowLife&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:sneaky-lowlife.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sneaky LowLife&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;People in ocular prowess will not be able to highlight the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;The user gains a tool called &amp;quot;Pickpocket&amp;quot; if they&#039;re an Outlaw; this can be used to steal a random amount of money from another player ($10-$200) at the cost of gaining +$5 bounty.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;The user has -10 max health.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SneakyLowLife.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Sturdy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:sturdy.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sturdy&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
	&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Take 3 hits to finish you when you&#039;re downed.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Increases your maximum health by 5%.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #d9706a !important;&amp;quot;&amp;gt;Reduces your damage by 5%.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Tea_Time&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:tea-time.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tea Time&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Between 3-5 PM Teas will have a 1s cooldown instead of a 7 second cooldown.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Time_Heals_All_Wounds&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:time-heals-all-wounds.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Time Heals All Wounds&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Gain additional passive health regeneration. Heals 1 HP per second.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Takes 1 min 40 seconds to fully heal up after being downed with base health. This card does not scale with max HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Tonicmaster&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:tonicmaster.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tonicmaster&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Spawn in with three tonics upon death/leave.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Tonic cap increased [5 → 10].&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Tonics return 15% more health to you (per drink).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Makes you throw tonic bottles after consumption, dealing damage and applying a disorienting effect.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Too_Tired_To_Fall&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:too-tired-too-fall.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Too Tired To Fall&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;20% damage reduction while below 50% stamina.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Total_Checkmate&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:total-checkmate.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Total Checkmate&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Throws 6 knives on {{Mouse button|right}}, dealing 4 damage per knife compared to the base 12. The 6 knives are thrown in 2 volleys.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:TotalCheckmate.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Twenty_Meter_Radius_Steel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:twenty-meter-radius-steel.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Twenty Meter Radius Steel&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Steel Wireset {{Mouse button|right}}: a 20-meter radius steel attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:TwentyMeterRadiusSteel.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Veteran&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:veteran.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Veteran&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Reloading a revolver no longer empties unused chamber bullets.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Winged_Man&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:winged-man.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Winged Man&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;+25% damage while midair (applies to stand damage too).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;No effect while grounded or airborne-piloting.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vampire Cards (Moves)==&lt;br /&gt;
&lt;br /&gt;
The cards are purchased at [[The Core|Core]]. Adding and changing move cards will &#039;&#039;&#039;cost 2 vials.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A vampire’s kit consists of an interchangeable &#039;&#039;&#039;Basic Attack, Move 1, Move 2, Move 2,&#039;&#039;&#039; and &#039;&#039;&#039;Move 3.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attack Variants&#039;&#039;&#039;:&lt;br /&gt;
* VampireCombo&lt;br /&gt;
* FistCombo&lt;br /&gt;
* HeirloomSword&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moves:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Tier 1&#039;&#039;&#039;: [[#Bite|Bite]], [[#Siphon|Siphon]], [[#Prowl|Prowl]], [[#Uppercut|Uppercut]].&lt;br /&gt;
* &#039;&#039;&#039;Tier 2&#039;&#039;&#039;: [[#Vaporization_Freezing|Vaporization Freezing]], [[#Claw_Barrage|Claw Barrage]], [[#Suplex|Double German Suplex]], [[#Onslaught|Onslaught]], and [[#Basic_Attacks|basic attacks]] ([[#Vampire_Combo|Vampire Combo]], [[#Fist_Combo|Fist Combo]], [[#Heirloom_Sword|Heirloom Sword]]).&lt;br /&gt;
* &#039;&#039;&#039;Tier 3&#039;&#039;&#039;: [[#Shadow_Submergence|Shadow Submergence]], [[#Bat_Swarm|Bat Swarm]], [[#Superhuman_Agility|Superhuman Agility]], [[#Blood_Pierce|Blood Pierce]].&lt;br /&gt;
* &#039;&#039;&#039;Tier 4&#039;&#039;&#039;: [[#Space_Ripper|Space Ripper Stingy Eyes]], [[#Body_Invade|Body Invade]], [[#Rushdown|Rushdown]], [[#Lotus_Kick|Lotus Kick]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Vampire Cards List ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This information may be incorrect/incomplete due often vampires changes&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;text&amp;quot; style=&amp;quot;width:25%;&amp;quot; | Card !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:75%;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Basic_Attacks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background-color:#f0f0f0;&amp;quot; | &#039;&#039;&#039;Basic Attacks&#039;&#039;&#039; (available from &#039;&#039;&#039;Tier 2&#039;&#039;&#039;, replace your standard attack)&lt;br /&gt;
|-&lt;br /&gt;
| id=&amp;quot;Vampire_Combo&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Vampire Combo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-vc0&amp;quot; style=&amp;quot;color: #6FA8DC !important ; cursor:pointer;&amp;quot;&amp;gt;[{{Mouse button|left}} Vampire Combo]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-vc0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
* The last two hits are slower than the first two.&lt;br /&gt;
[[File:M1vampire.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-vc1&amp;quot; style=&amp;quot;color: #6FA8DC !important ; cursor:pointer;&amp;quot;&amp;gt;[{{Key|R}} Devastating Kick]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-vc1&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DevastatingKick.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-vc2&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[Crescent Kick]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-vc2&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:CrescentKick.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-vc3&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[Devastating Kick Execute]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-vc3&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DevastatingKickExecute.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Fist_Combo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Fist Combo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-fc0&amp;quot; style=&amp;quot;color: #6FA8DC !important ; cursor:pointer;&amp;quot;&amp;gt;[{{Mouse button|left}} Fist Combo]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-fc0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:M1fist.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-fc1&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[{{Key|R}} Devastating Kick]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-fc1&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DevastatingKick.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-fc2&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[Crescent Kick]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-fc2&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:CrescentKick.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-fc3&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[Devastating Kick Execute]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-fc3&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DevastatingKickExecute.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Heirloom_Sword&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;[Heirloom Sword]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-hs0&amp;quot; style=&amp;quot;color: #6FA8DC !important ; cursor:pointer;&amp;quot;&amp;gt;[{{Mouse button|left}} Sword Combo]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-hs0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:M1sword.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-hs1&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[{{Key|R}} Sword Boomerang]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-hs1&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SwordBoomerang.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-hs2&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[Ariel Sword Boomerang]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-hs2&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ArielSwordBoomerang.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;mw-customtoggle-hs3&amp;quot; style=&amp;quot;color: #6FA8DC !important; cursor:pointer;&amp;quot;&amp;gt;[Sword Boomerang Execute]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-hs3&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SwordBoomerangExecute.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Tier_1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background-color:#e0e0e0;&amp;quot; | &#039;&#039;&#039;Tier 1 {{Key|E}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Bite&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Bite.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bite&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Dash forwards performing a bite that does light damage (~10) and knocks back your target.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bite.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Siphon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Siphon.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Siphon&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Perform a grab that drains blood from your victim while holding them in place, then throws them away.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: ~10–15 | Cooldown: 12s&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ff9999 !important;&amp;quot;&amp;gt;Victim gets a quick‑time event to break free; if they succeed, they knock you back and deal 10 damage to you.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #c8a86a !important;&amp;quot;&amp;gt;Update 2.4 reduced the hitbox and added recovery time after use. Cancelling Siphon now clears stun from both players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; gap:15px; flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siphon_success.gif|400px]]&lt;br /&gt;
[[File:Siphon_fail.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Prowl&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Prowl.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prowl&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Lunge forwards before performing a slash that does decent damage (16).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Prowl.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Uppercut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Uppercut.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Uppercut&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Powerful uppercut that launches the enemy, dealing 16 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Uppercut.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Tier_2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background-color:#e0e0e0;&amp;quot; | &#039;&#039;&#039;Tier 2 {{Key|R}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Vaporization_Freezing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Vaporization-Freezing.png|120px]] &lt;br /&gt;
&#039;&#039;&#039;Vaporization Freezing&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Grab infront of you, freezing anyone caught.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: ? total | Cooldown: ?s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Vaporization_Frezee.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Claw_Barrage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Claw-barrage.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Claw Barrage&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Perform an array of slashes in front of you dealing damage to anyone caught in its path.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: 3.4×6 + 6 = 26.4 total | Cooldown: 15s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Claw_Barrage.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Suplex&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Suplex.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Double German Suplex&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Perform a grab that transitions into a double suplex, leaving the target briefly stunned.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: 8 + 8 = 16 total | Cooldown: 15s&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;If used mid‑air, performs an &#039;&#039;&#039;Aerial Double German Suplex&#039;&#039;&#039; dealing 21 damage instead (also stuns).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Suplex.gif|400px]]&lt;br /&gt;
[[File:DoubleSuplex.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Onslaught&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Onslaught.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Onslaught&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Perform a zig‑zag slash in front of you dealing damage to anyone caught in it.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: 9×4 = 36 total | Cooldown: 15s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Onslaught.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Tier_3&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background-color:#e0e0e0;&amp;quot; | &#039;&#039;&#039;Tier 3 {{Key|G}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Shadow_Submergence&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:hide-in-shadow.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shadow Submergence&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Use on a target to enter their shadow (use again to leave).&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: N/A | Cooldown: ?s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shadowsubmergence.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Bat_Swarm&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Bat-swarm.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bat Swarm&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Transform into a swarm of bats for 2 seconds, granting flight and I‑frames from guns and explosions.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: 0.8×13 = 10.4 total (if enemies are caught) | Cooldown: 20s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Bat_Swarm.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Superhuman_Agility&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Superhuman-agility.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Superhuman Agility&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Reworked&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Blood_Pierce&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Blood-pierce.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pierce&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Unleash blood in an area around you, binding anyone hit in place for 6 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;No blood cost, no damage. Cooldown: 20s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Blood_Pierce.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Tier_4&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background-color:#e0e0e0;&amp;quot; | &#039;&#039;&#039;Tier 4 {{Key|X}} + {{Key|V}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Space_Ripper&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Space-ripper.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Space Ripper Stingy Eyes&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Reworked.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Body_Invade&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Body-invade.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Body Invade&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Dive in the direction you&#039;re facing; if you land, invade the target for 5 seconds before leaping out.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: ~15–20 | Cooldown: 20s&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Dive length scales with your current HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Body_Invade.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Rushdown&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Rushdown.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rushdown&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Rush forwards kicking your target into the air, jump up, and slam them back down.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: 12 + 17 = 29 total | Cooldown: 20s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Rushdown.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span id=&amp;quot;Lotus_Kick&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; style=&amp;quot;text-align:center;&amp;quot;|[[File:Lotus-kick.png|120px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lotus Kick&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Dart forwards, kick the target into the air, perform 3 more mid‑air kicks, then kick them away.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;Damage: 12 + 4.2×3 + 6 = 30.6 total | Cooldown: 35s&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Lotus_Kick.gif|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Catch_The_Rainbow&amp;diff=4805</id>
		<title>Catch The Rainbow</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Catch_The_Rainbow&amp;diff=4805"/>
		<updated>2026-10-20T15:36:19Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Catch The Rainbow&lt;br /&gt;
|image = StandCTR.png&lt;br /&gt;
|type = Common,&amp;lt;br&amp;gt;&lt;br /&gt;
Non-Humanoid Stand&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Catch The Rainbow&#039;&#039;&#039; is a utility Stand whose abilities depend heavily on rain.&lt;br /&gt;
== Passives ==&lt;br /&gt;
* &#039;&#039;&#039;Non-Humanoid Stand:&#039;&#039;&#039; Summoning the Stand takes no stamina.&lt;br /&gt;
* &#039;&#039;&#039;Armored Stand:&#039;&#039;&#039; Having the Stand summoned reduces received headshot damage.&lt;br /&gt;
* &#039;&#039;&#039;Weather Disadvantage:&#039;&#039;&#039; Its abilities are either available only during rain or severely weakened when it is not raining.&lt;br /&gt;
== Moves ==&lt;br /&gt;
{| class=&amp;quot;wikitable stand-abilities&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; | Ability !! style=&amp;quot;width:75%;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|E}} Rain Beam&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; 2.5 per hit; 45 total&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 10 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Fires a barrage of water droplets in front of the user. Unequipping the Stand tool cancels Rain Beam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Beam.gif|550px|class=stand-ability-image|Rain Beam]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|R}} Chop&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; 14; 30&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 9 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Performs a chop in front of the user, dealing damage and heavy knockback. It is much weaker when it is not raining.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Chop.gif|550px|class=stand-ability-image|Chop]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|T}} Rain Blade&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; 1.8 per slash; 45 total&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 7 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Solidifies raindrops into razor droplets and uses them to cut the opponent several times.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Blade.gif|550px|class=stand-ability-image|Rain Blade]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|G}} Rain Step&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; N/A&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 5 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Allows movement through the air by solidifying the rain around the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Step.gif|550px|class=stand-ability-image|Rain Step]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;text-align:center;&amp;quot; | &#039;&#039;&#039;{{Key|V}} Rain Travel&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Dealt damage:&#039;&#039;&#039; N/A&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffcc66 !important;&amp;quot;&amp;gt;&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 7 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #7ec16a !important;&amp;quot;&amp;gt;Materializes into nearby rain to teleport to a new location.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed stand-ability-gif&amp;quot; data-expandtext=&amp;quot;Show GIF&amp;quot; data-collapsetext=&amp;quot;Hide GIF&amp;quot; style=&amp;quot;margin-top:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Catch The Rainbow-Rain Travel.gif|550px|class=stand-ability-image|Rain Travel]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Skin Catch The Rainbow Catch The Zeus-70a3ab93.webp|Catch The Zeus&lt;br /&gt;
File:Skin Catch The Rainbow Phantom Of The Rainbow-8428eaaf.webp|Phantom Of The Rainbow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Time_and_Seasons&amp;diff=4804</id>
		<title>Time and Seasons</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Time_and_Seasons&amp;diff=4804"/>
		<updated>2026-10-20T15:33:49Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Day and night total last ~30 minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seasons&#039;&#039;&#039; change the world&#039;s appearance and influence smaller systems such as rain frequency and herb spawns.&lt;br /&gt;
&lt;br /&gt;
The cycle is &#039;&#039;&#039;Summer → Autumn → Winter → Spring&#039;&#039;&#039;. The official board lists a change at 9pm GMT+2, effectively once every 12 hours. Water freezes during Winter, while [[Cards#One With Nature|One With Nature]] interacts with the current season.&lt;br /&gt;
&lt;br /&gt;
== Seasonal events ==&lt;br /&gt;
&lt;br /&gt;
Each season can trigger a corresponding event on an approximately two-hour check:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Summer — Meteor Shower:&#039;&#039;&#039; about 5 minutes; [[Meteor Shard]]s descend around the map.&lt;br /&gt;
* &#039;&#039;&#039;Autumn — Foggy:&#039;&#039;&#039; about 2 minutes.&lt;br /&gt;
* &#039;&#039;&#039;Winter — Snowstorm:&#039;&#039;&#039; about 7 minutes.&lt;br /&gt;
* &#039;&#039;&#039;Spring:&#039;&#039;&#039; the associated event is not currently documented.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=DIO%27s_Bone&amp;diff=4800</id>
		<title>DIO&#039;s Bone</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=DIO%27s_Bone&amp;diff=4800"/>
		<updated>2026-10-20T08:04:09Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = DIO&#039;s Bone&lt;br /&gt;
|image = DIOs Bone.png&lt;br /&gt;
|description = A quest item used during C-MOON progression.&lt;br /&gt;
|type = Item&lt;br /&gt;
|inventorylimit = 2000&lt;br /&gt;
|extra2label = Can be banked&lt;br /&gt;
|extra2 = &lt;br /&gt;
|extra3label = Droppable&lt;br /&gt;
|extra3 = &lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Pucci]] gives you &#039;&#039;&#039;DIO&#039;s Bone&#039;&#039;&#039; during the [[C-MOON Quest]].&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=DIO%27s_Bone&amp;diff=4799</id>
		<title>DIO&#039;s Bone</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=DIO%27s_Bone&amp;diff=4799"/>
		<updated>2026-10-20T08:03:50Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = DIO&#039;s Bone&lt;br /&gt;
|image = DIOs Bone.png&lt;br /&gt;
|description = A quest item used during C-MOON progression.&lt;br /&gt;
|type = Item&lt;br /&gt;
|inventorylimit = 2000&lt;br /&gt;
|extra2label = Can be banked&lt;br /&gt;
|extra2 = &lt;br /&gt;
|extra3label = Droppable&lt;br /&gt;
|extra3 = &lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Pucci]] gives you &#039;&#039;&#039;DIO&#039;s Bone&#039;&#039;&#039; during the [[C-MOON Quest]]. Bury it on stable ground in the Greenlands or a forest. Three kills of different players within &#039;&#039;&#039;250 studs&#039;&#039;&#039; of the bone turn it into the Green Baby, the next step toward C-MOON.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Deliver_Mail_to_the_Old_Church&amp;diff=4790</id>
		<title>Deliver Mail to the Old Church</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Deliver_Mail_to_the_Old_Church&amp;diff=4790"/>
		<updated>2026-10-19T14:10:38Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[Priest]], in the third building at &#039;&#039;&#039;Greenlands Stronghold&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
# Speak to the Priest and accept the delivery. A pop-up confirms that the quest has started.&lt;br /&gt;
# Travel to the &#039;&#039;&#039;Old Church in the Swamp&#039;&#039;&#039;.&lt;br /&gt;
# Speak to [[Priest 2|the Priest at the Old Church]] to complete the delivery.&lt;br /&gt;
A reward is not guaranteed: the quest may give Moola or nothing.&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4774</id>
		<title>Sniper Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4774"/>
		<updated>2026-10-19T14:08:08Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[The Professional]], at a vantage point in Greenlands near the middle of the map&#039;s right edge.&lt;br /&gt;
&lt;br /&gt;
# Bring him &#039;&#039;&#039;five [[Tonics]]&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;three players from at least 350 studs away&#039;&#039;&#039;. A notification after each kill helps you track progress.&lt;br /&gt;
# Return to The Professional.&lt;br /&gt;
# You can now purchase a [[Martini Henry]] from his stock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dying or failing resets the quest.&#039;&#039;&#039; You must bring another five Tonics to start again.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malcolm .70]] is one option for the long-range kills.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4773</id>
		<title>Sniper Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4773"/>
		<updated>2026-10-19T14:08:01Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[The Professional]], at a vantage point in Greenlands near the middle of the map&#039;s right edge.&lt;br /&gt;
&lt;br /&gt;
# Bring him &#039;&#039;&#039;five [[Tonics]]&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;three players from at least 350 studs away&#039;&#039;&#039;. A notification after each kill helps you track progress.&lt;br /&gt;
# Return to The Professional.&lt;br /&gt;
# You can now purchase a [[Martini Henry]] from his stock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dying or failing resets the quest.&#039;&#039;&#039; You must bring another five Tonics to start again.&lt;br /&gt;
[[Malcolm .70]] is one option for the long-range kills.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4772</id>
		<title>Sniper Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4772"/>
		<updated>2026-10-19T14:06:50Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[The Professional]], at a vantage point in Greenlands near the middle of the map&#039;s right edge.&lt;br /&gt;
&lt;br /&gt;
# Bring him &#039;&#039;&#039;five [[Tonics]]&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;three players from at least 350 studs away&#039;&#039;&#039;. A notification after each kill helps you track progress.&lt;br /&gt;
# Return to The Professional.&lt;br /&gt;
# You can now purchase a [[Martini Henry]] from his stock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dying or failing resets the quest.&#039;&#039;&#039; You must bring another five Tonics to start again.&lt;br /&gt;
&lt;br /&gt;
[[Malcolm .70]] is one option for the long-range kills.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4757</id>
		<title>Sniper Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4757"/>
		<updated>2026-10-19T14:05:30Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[The Professional]], at a vantage point in Greenlands near the middle of the map&#039;s right edge.&lt;br /&gt;
&lt;br /&gt;
# Bring him &#039;&#039;&#039;five [[Tonics]]&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;three players from at least 350 studs away&#039;&#039;&#039;. A notification after each kill helps you track progress.&lt;br /&gt;
# Return to The Professional.&lt;br /&gt;
# You can now purchase a [[Martini Henry]] from his stock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dying or failing resets the quest.&#039;&#039;&#039; You must bring another five Tonics to start again.&lt;br /&gt;
&lt;br /&gt;
[[Malcolm .70]] is one option for the long-range kills.&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Deliver_Mail_to_the_Old_Church&amp;diff=4756</id>
		<title>Deliver Mail to the Old Church</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Deliver_Mail_to_the_Old_Church&amp;diff=4756"/>
		<updated>2026-10-19T14:04:28Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[Priest]], in the third building at &#039;&#039;&#039;Greenlands Stronghold&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
# Speak to the Priest and accept the delivery. A pop-up confirms that the quest has started.&lt;br /&gt;
# Travel to the &#039;&#039;&#039;Old Church in the Swamp&#039;&#039;&#039;.&lt;br /&gt;
# Speak to [[Priest 2|the Priest at the Old Church]] to complete the delivery.&lt;br /&gt;
&lt;br /&gt;
A reward is not guaranteed: the quest may give Moola or nothing.&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4721</id>
		<title>Sniper Quest</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Sniper_Quest&amp;diff=4721"/>
		<updated>2026-10-19T13:37:15Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quest giver:&#039;&#039;&#039; [[The Professional]], at a vantage point in Greenlands near the middle of the map&#039;s right edge.&lt;br /&gt;
&lt;br /&gt;
# Bring him &#039;&#039;&#039;five [[Tonics]]&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;three players from at least 350 studs away&#039;&#039;&#039;. A notification after each kill helps you track progress.&lt;br /&gt;
# Return to The Professional.&lt;br /&gt;
# You can now purchase a [[Martini Henry]] from his stock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dying or failing resets the quest.&#039;&#039;&#039; You must bring another five Tonics to start again.&lt;br /&gt;
&lt;br /&gt;
[[Malcolm .70]] is one option for the long-range kills.&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=MediaWiki:Sidebar&amp;diff=4716</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=MediaWiki:Sidebar&amp;diff=4716"/>
		<updated>2026-10-19T13:20:47Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Bow&amp;diff=4662</id>
		<title>Bow</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Bow&amp;diff=4662"/>
		<updated>2026-10-18T12:06:45Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Bow&lt;br /&gt;
|image = Bow.png&lt;br /&gt;
|description = Chargeable bow with several arrow types.&lt;br /&gt;
|type = Weapon,&amp;lt;br&amp;gt;Bow&lt;br /&gt;
|source = [[Chia]]&lt;br /&gt;
|price = 600 Moola&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|reloadspeed = Slow&lt;br /&gt;
|accuracy = High&lt;br /&gt;
|range = Medium&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|extra1label = Ammo&lt;br /&gt;
|extra1 = 1 loaded; 20 reserve (40 max); +5 per [[Arrow Packs|Arrow Pack]]&lt;br /&gt;
|extra2label = Limb damage&lt;br /&gt;
|extra2 = No&lt;br /&gt;
|extra3label = Point-blank hitbox&lt;br /&gt;
|extra3 = No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Buy a &#039;&#039;&#039;Bow&#039;&#039;&#039; from [[Chia]] at Moe&#039;s Guns for &#039;&#039;&#039;600 Moola&#039;&#039;&#039;. Hold to charge a shot; a minimum-charge arrow deals about &#039;&#039;&#039;two-thirds&#039;&#039;&#039; of full damage. Press {{Key|R}} to switch arrow types. See [[Arrow Packs]] for ammunition.&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:0.6em;&amp;quot; aria-hidden=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Values are for a fully charged shot. Burn and explosion damage follow the initial hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Arrow !! Body hit !! Headshot !! Extra damage&lt;br /&gt;
|-&lt;br /&gt;
| Standard || 30 || 45 || &lt;br /&gt;
|-&lt;br /&gt;
| Flame || 21 || 31 || Six ticks of 1.8 burn damage&lt;br /&gt;
|-&lt;br /&gt;
| Dynamite || 15 || 22 || 17 explosion damage&lt;br /&gt;
|-&lt;br /&gt;
| Silver || 30 || 45 || Ten ticks of 5 silver burn damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related cards ==&lt;br /&gt;
* [[Cards#Master_Archer|Master Archer]] — Fires three arrows at once, with 25% slower draw speed and 35% less bow damage.&lt;br /&gt;
* [[Cards#Archers_Child|Archer&#039;s Child]] — Increases draw speed by 1.5× and fire rate by 2×.&lt;br /&gt;
* [[Cards#Pyromaniac|Pyromaniac]] — Raises a Flame arrow’s initial body hit to 26 and headshot to 39.&lt;br /&gt;
* [[Cards#Demolitions_Expert|Demolitions Expert]] — Raises a Dynamite arrow’s explosion damage to 20.&lt;br /&gt;
&lt;br /&gt;
[[Cards#Silver_Prodigy|Silver Prodigy]] does not increase silver-arrow damage.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Bow&amp;diff=4661</id>
		<title>Bow</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Bow&amp;diff=4661"/>
		<updated>2026-10-18T12:06:23Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Bow&lt;br /&gt;
|image = Bow.png&lt;br /&gt;
|description = Chargeable bow with several arrow types.&lt;br /&gt;
|type = Weapon,&amp;lt;br&amp;gt;Bow&lt;br /&gt;
|source = [[Chia]]&lt;br /&gt;
|price = 600 Moola&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|reloadspeed = Slow&lt;br /&gt;
|accuracy = High&lt;br /&gt;
|range = Medium&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|extra1label = Ammo&lt;br /&gt;
|extra1 = 1 loaded; 20 reserve (40 max); +5 per [[Arrow Packs|Arrow Pack]]&lt;br /&gt;
|extra2label = Limb damage&lt;br /&gt;
|extra2 = No&lt;br /&gt;
|extra3label = Point-blank hitbox&lt;br /&gt;
|extra3 = No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Buy a &#039;&#039;&#039;Bow&#039;&#039;&#039; from [[Chia]] at Moe&#039;s Guns for &#039;&#039;&#039;600 Moola&#039;&#039;&#039;. Hold to charge a shot; a minimum-charge arrow deals about &#039;&#039;&#039;two-thirds&#039;&#039;&#039; of full damage. Press {{Key|R}} to switch arrow types. See [[Arrow Packs]] for ammunition.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:0.6em;&amp;quot; aria-hidden=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Values are for a fully charged shot. Burn and explosion damage follow the initial hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Arrow !! Body hit !! Headshot !! Extra damage&lt;br /&gt;
|-&lt;br /&gt;
| Standard || 30 || 45 || &lt;br /&gt;
|-&lt;br /&gt;
| Flame || 21 || 31 || Six ticks of 1.8 burn damage&lt;br /&gt;
|-&lt;br /&gt;
| Dynamite || 15 || 22 || 17 explosion damage&lt;br /&gt;
|-&lt;br /&gt;
| Silver || 30 || 45 || Ten ticks of 5 silver burn damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related cards ==&lt;br /&gt;
* [[Cards#Master_Archer|Master Archer]] — Fires three arrows at once, with 25% slower draw speed and 35% less bow damage.&lt;br /&gt;
* [[Cards#Archers_Child|Archer&#039;s Child]] — Increases draw speed by 1.5× and fire rate by 2×.&lt;br /&gt;
* [[Cards#Pyromaniac|Pyromaniac]] — Raises a Flame arrow’s initial body hit to 26 and headshot to 39.&lt;br /&gt;
* [[Cards#Demolitions_Expert|Demolitions Expert]] — Raises a Dynamite arrow’s explosion damage to 20.&lt;br /&gt;
&lt;br /&gt;
[[Cards#Silver_Prodigy|Silver Prodigy]] does not increase silver-arrow damage.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Crossbow&amp;diff=4660</id>
		<title>Crossbow</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Crossbow&amp;diff=4660"/>
		<updated>2026-10-18T12:02:43Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Crossbow&lt;br /&gt;
|image = Crossbow.png&lt;br /&gt;
|description = Uncharged crossbow with flame, explosive and stake ammunition.&lt;br /&gt;
|type = Weapon,&amp;lt;br&amp;gt;Crossbow&lt;br /&gt;
|source = [[The Vampire Insider]]&lt;br /&gt;
|extra1label = Ammo&lt;br /&gt;
|extra1 = 1 loaded; 20 reserve (40 max); +5 per [[Arrow Packs|Arrow Pack]]&lt;br /&gt;
|extra2label = Limb damage&lt;br /&gt;
|extra2 = No&lt;br /&gt;
|extra3label = Point-blank hitbox&lt;br /&gt;
|extra3 = N/A&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Bring &#039;&#039;&#039;four [[Sunblessed Leaf|Sunblessed Leaves]]&#039;&#039;&#039; to [[The Vampire Insider]] to unlock the &#039;&#039;&#039;Crossbow&#039;&#039;&#039; for purchase. It fires without charging and its arrows have no damage falloff. Press {{Key|R}} to switch ammunition when no arrow is loaded. See [[Arrow Packs]] for ammunition.&lt;br /&gt;
&lt;br /&gt;
Wooden stakes burn vampires until removed or for about &#039;&#039;&#039;10 seconds&#039;&#039;&#039;. Silver arrows are listed in the weapon data but are &#039;&#039;&#039;not released&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:0.6em;&amp;quot; aria-hidden=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Burn and explosion damage follow the initial hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Arrow !! Body hit !! Headshot !! Extra effect&lt;br /&gt;
|-&lt;br /&gt;
| Standard || 16 || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Flame || 12 || 19 || Eight ticks of 1.8 burn damage&lt;br /&gt;
|-&lt;br /&gt;
| Dynamite || 8 || 12 || 19 explosion damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden Stake]] || 30 || 45 || Burns vampires until the stake is removed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related cards ==&lt;br /&gt;
* [[Cards#Demolitions_Expert|Demolitions Expert]] — Raises a Dynamite arrow’s explosion damage to 22.&lt;br /&gt;
&lt;br /&gt;
[[Cards#Master_Archer|Master Archer]] and [[Cards#Archers_Child|Archer’s Child]] do not affect the Crossbow. [[Cards#Pyromaniac|Pyromaniac]] does not increase its flame damage.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4657</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4657"/>
		<updated>2026-10-18T11:13:02Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: Replaced content with &amp;quot;&amp;lt;comments /&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;comments /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4654</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4654"/>
		<updated>2026-10-18T11:08:57Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4399</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4399"/>
		<updated>2026-10-18T10:58:16Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* 123 */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 123 ==&lt;br /&gt;
&lt;br /&gt;
123 [[User:Mihail Abramov|Mihail Abramov]] ([[User talk:Mihail Abramov|talk]]) 10:57, 18 October 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:one two three four five six [[User:Mihail Abramov|Mihail Abramov]] ([[User talk:Mihail Abramov|talk]]) 10:58, 18 October 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4398</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Talk:Main_Page&amp;diff=4398"/>
		<updated>2026-10-18T10:57:37Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* 123 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 123 ==&lt;br /&gt;
&lt;br /&gt;
123 [[User:Mihail Abramov|Mihail Abramov]] ([[User talk:Mihail Abramov|talk]]) 10:57, 18 October 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Jobs&amp;diff=4397</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Jobs&amp;diff=4397"/>
		<updated>2026-10-18T10:40:06Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Jobs&#039;&#039;&#039; are repeatable ways to earn Moola, EXP, materials, or rare items.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Universal&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;160&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Job_TreeChopping.png|link=Tree Chopping|&#039;&#039;&#039;[[Tree Chopping]]&#039;&#039;&#039;&lt;br /&gt;
File:Job_Fishing.png|link=Fishing|&#039;&#039;&#039;[[Fishing]]&#039;&#039;&#039;&lt;br /&gt;
File:Hunter.png|link=Hunting|&#039;&#039;&#039;[[Hunting]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Inlaw&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;160&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Job_BountyHunting.png|link=Bounty Hunting|&#039;&#039;&#039;[[Bounty Hunting]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Outlaw + Vampire&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;160&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Job_BankRobbery.png|link=Bank Robbery|&#039;&#039;&#039;[[Bank Robbery]]&#039;&#039;&#039;&lt;br /&gt;
File:Job_SafeCracking.png|link=Safe Cracking|&#039;&#039;&#039;[[Safe Cracking]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Tree_Chopping&amp;diff=4303</id>
		<title>Tree Chopping</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Tree_Chopping&amp;diff=4303"/>
		<updated>2026-10-17T20:49:07Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Job_TreeChopping.png|right|thumb|400px]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Buy an [[Axe]] from [[Woodman]] for &#039;&#039;&#039;250 Moola&#039;&#039;&#039;, then chop trees near the Outlaw Camp, in the Swamp, or on Anthill Island. Woodman is at the Lumber Cabin behind Anthill Island. He pays &#039;&#039;&#039;20 Moola per [[Wood]]&#039;&#039;&#039;. The Axe uses a utility slot and can also be used as a melee weapon.&lt;br /&gt;
&lt;br /&gt;
Each tree gives &#039;&#039;&#039;1–4 Wood&#039;&#039;&#039; and &#039;&#039;&#039;1–10 EXP&#039;&#039;&#039;. Trees can also drop:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bp-fabric-header&amp;quot; style=&amp;quot;width:30%;&amp;quot;&lt;br /&gt;
! Drop !! Chance !! Trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Roka Seed]] || 2% || Normal and Swamp&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden Stake]] || 5% || Normal and Swamp&lt;br /&gt;
|-&lt;br /&gt;
| [[Dogbane Herb]] || 5% || Swamp only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Swamp trees have twice the health of normal trees. Dead Swamp trees still give loot.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Tree_Chopping&amp;diff=4302</id>
		<title>Tree Chopping</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Tree_Chopping&amp;diff=4302"/>
		<updated>2026-10-17T20:48:33Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Job_TreeChopping.png|right|thumb|400px]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Buy an [[Axe]] from [[Woodman]] for &#039;&#039;&#039;250 Moola&#039;&#039;&#039;, then chop trees near the Outlaw Camp, in the Swamp, or on Anthill Island. Woodman is at the Lumber Cabin behind Anthill Island. He pays &#039;&#039;&#039;20 Moola per [[Wood]]&#039;&#039;&#039;. The Axe uses a utility slot and can also be used as a melee weapon.&lt;br /&gt;
&lt;br /&gt;
Each tree gives &#039;&#039;&#039;1–4 Wood&#039;&#039;&#039; and &#039;&#039;&#039;1–10 EXP&#039;&#039;&#039;. Trees can also drop:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bp-fabric-header&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
! Drop !! Chance !! Trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Roka Seed]] || 2% || Normal and Swamp&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden Stake]] || 5% || Normal and Swamp&lt;br /&gt;
|-&lt;br /&gt;
| [[Dogbane Herb]] || 5% || Swamp only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Swamp trees have twice the health of normal trees. Dead Swamp trees still give loot.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Weapons&amp;diff=4252</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Weapons&amp;diff=4252"/>
		<updated>2026-10-17T19:47:05Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You start with &#039;&#039;&#039;one weapon slot&#039;&#039;&#039;. A second unlocks at &#039;&#039;&#039;Tier 3&#039;&#039;&#039;. You can equip two weapons from the same category.&lt;br /&gt;
Specialties replace both weapons.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Gun mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto; font-size:0.9em;&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| {{Mouse button|left}} || Fire&lt;br /&gt;
|-&lt;br /&gt;
| {{Mouse button|right}} || Aim / scope&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|R}} || Reload; press again to interrupt. Switch ammo with the [[Bow]], [[Crossbow]] or [[Coin Gun]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|G}} || Gun bash&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|X}} || [[Ocular Prowess]]: better accuracy and faster reloads&lt;br /&gt;
|}&lt;br /&gt;
For other keys, see [[Controls]].&lt;br /&gt;
&lt;br /&gt;
=== Reloading ===&lt;br /&gt;
Most revolvers discard unfired rounds when reloaded. The [[Snubnose]] and [[Akimbo 1857&#039;s]] keeps them; [[Cards#Veteran|Veteran]] prevents wasteful reloads.&lt;br /&gt;
&lt;br /&gt;
=== Stand damage penalties ===&lt;br /&gt;
[[Stands#Damage_Penalty|Stand type]] usually reduces gun and [[Spin|Spin/Steel Ball]] damage:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Humanoid Stand:&#039;&#039;&#039; 15% less damage.&lt;br /&gt;
* &#039;&#039;&#039;Non-humanoid Stand:&#039;&#039;&#039; 5% less damage.&lt;br /&gt;
&lt;br /&gt;
Some guns are exempt; their pages list weapon-specific values.&lt;br /&gt;
&lt;br /&gt;
=== Sniper glare ===&lt;br /&gt;
Sniper glare appears beyond about &#039;&#039;&#039;100 studs&#039;&#039;&#039; and fades after about &#039;&#039;&#039;1,300 studs&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:sniperglare.gif|200px|Sniper glare at long range]]&lt;br /&gt;
&lt;br /&gt;
=== Point-blank hitbox ===&lt;br /&gt;
Most guns deal light damage and knockback to nearby players when fired at point-blank range. Each gun&#039;s infobox says whether it has this hitbox and gives its damage when known.&lt;br /&gt;
&lt;br /&gt;
[[File:pointblankhitbox.png|150px|Point-blank hitbox demonstration]]&lt;br /&gt;
&lt;br /&gt;
== List of weapons ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Primaries&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Taurus .357.png|link=Taurus_.357|&#039;&#039;&#039;[[Taurus .357]]&#039;&#039;&#039;&lt;br /&gt;
File:Schofield 6.png|link=Schofield_6|&#039;&#039;&#039;[[Schofield 6]]&#039;&#039;&#039;&lt;br /&gt;
File:Dual Derringers.png|link=Dual_Derringers|&#039;&#039;&#039;[[Dual Derringers]]&#039;&#039;&#039;&lt;br /&gt;
File:Mauser.png|link=Mauser|&#039;&#039;&#039;[[Mauser]]&#039;&#039;&#039;&lt;br /&gt;
File:Whitney Dragoon.png|link=Whitney_Dragoon|&#039;&#039;&#039;[[Whitney Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
File:Colt Ocelot.png|link=Colt_Ocelot|&#039;&#039;&#039;[[Colt Ocelot]]&#039;&#039;&#039;&lt;br /&gt;
File:Snubnose.png|link=Snubnose|&#039;&#039;&#039;[[Snubnose]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Secondaries&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Winchester Repeater2.png|link=Winchester_Repeater|&#039;&#039;&#039;[[Winchester Repeater]]&#039;&#039;&#039;&lt;br /&gt;
File:Malcolm 70.png|link=Malcolm_.70|&#039;&#039;&#039;[[Malcolm .70]]&#039;&#039;&#039;&lt;br /&gt;
File:Maverick 88.png|link=Maverick_88|&#039;&#039;&#039;[[Maverick 88]]&#039;&#039;&#039;&lt;br /&gt;
File:BD Shotgun.png|link=Double Barrel Shotgun|&#039;&#039;&#039;[[Double Barrel Shotgun]]&#039;&#039;&#039;&lt;br /&gt;
File:Tommy Gun.png|link=Tommy_Gun|&#039;&#039;&#039;[[Tommy Gun]]&#039;&#039;&#039;&lt;br /&gt;
File:Mare&#039;s Leg.png|link=Mare&#039;s_Leg|&#039;&#039;&#039;[[Mare&#039;s Leg]]&#039;&#039;&#039;&lt;br /&gt;
File:Martini Henry.png|link=Martini_Henry|&#039;&#039;&#039;[[Martini Henry]]&#039;&#039;&#039;&lt;br /&gt;
File:Huot Automatic.png|link=Huot Automatic|&#039;&#039;&#039;[[Huot Automatic]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Nifty&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sabre.png|link=Sabre|&#039;&#039;&#039;[[Sabre]]&#039;&#039;&#039;&lt;br /&gt;
File:Bow.png|link=Bow|&#039;&#039;&#039;[[Bow]]&#039;&#039;&#039;&lt;br /&gt;
File:Coin Gun.png|link=Coin_Gun|&#039;&#039;&#039;[[Coin Gun]]&#039;&#039;&#039;&lt;br /&gt;
File:Crossbow.png|link=Crossbow|&#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;&lt;br /&gt;
File:Whip2.png|link=Whip|&#039;&#039;&#039;[[Whip]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Alignment weapons&amp;lt;/center&amp;gt; ===&lt;br /&gt;
==== &amp;lt;center&amp;gt;Inlaw&amp;lt;/center&amp;gt; ====&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Akimbo 1857&#039;s.png|link=Akimbo 1857&#039;s|&#039;&#039;&#039;[[Akimbo 1857&#039;s]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Occupies both weapon slots&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Specialities&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:SpinSteelBallGyro.png|link=Spin|[[Spin]]&lt;br /&gt;
File:Shabon Hamon.png|link=Shabōn_Hamon|[[Shabōn Hamon]]&lt;br /&gt;
File:Wrecking-ball.png|link=Spin:_Wrecking_Ball|[[Spin: Wrecking Ball|Wrecking Ball]]&lt;br /&gt;
File:Vampire Fists.png|link=Cards#Vampire_Cards_(Moves)|[[Cards#Vampire_Cards_(Moves)|Vampire Fists]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Weapons&amp;diff=4251</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Weapons&amp;diff=4251"/>
		<updated>2026-10-17T19:45:54Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Specialties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You start with &#039;&#039;&#039;one weapon slot&#039;&#039;&#039;. A second unlocks at &#039;&#039;&#039;Tier 3&#039;&#039;&#039;. You can equip two weapons from the same category.&lt;br /&gt;
Specialties replace both weapons.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Gun mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto; font-size:0.9em;&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| {{Mouse button|left}} || Fire&lt;br /&gt;
|-&lt;br /&gt;
| {{Mouse button|right}} || Aim / scope&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|R}} || Reload; press again to interrupt. Switch ammo with the [[Bow]], [[Crossbow]] or [[Coin Gun]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|G}} || Gun bash&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|X}} || [[Ocular Prowess]]: better accuracy and faster reloads&lt;br /&gt;
|}&lt;br /&gt;
For other keys, see [[Controls]].&lt;br /&gt;
&lt;br /&gt;
=== Reloading ===&lt;br /&gt;
Most revolvers discard unfired rounds when reloaded. The [[Snubnose]] and [[Akimbo 1857&#039;s]] keeps them; [[Cards#Veteran|Veteran]] prevents wasteful reloads.&lt;br /&gt;
&lt;br /&gt;
=== Stand damage penalties ===&lt;br /&gt;
[[Stands#Damage_Penalty|Stand type]] usually reduces gun and [[Spin|Spin/Steel Ball]] damage:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Humanoid Stand:&#039;&#039;&#039; 15% less damage.&lt;br /&gt;
* &#039;&#039;&#039;Non-humanoid Stand:&#039;&#039;&#039; 5% less damage.&lt;br /&gt;
&lt;br /&gt;
Some guns are exempt; their pages list weapon-specific values.&lt;br /&gt;
&lt;br /&gt;
=== Sniper glare ===&lt;br /&gt;
Sniper glare appears beyond about &#039;&#039;&#039;100 studs&#039;&#039;&#039; and fades after about &#039;&#039;&#039;1,300 studs&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:sniperglare.gif|200px|Sniper glare at long range]]&lt;br /&gt;
&lt;br /&gt;
=== Point-blank hitbox ===&lt;br /&gt;
Most guns deal light damage and knockback to nearby players when fired at point-blank range. Each gun&#039;s infobox says whether it has this hitbox and gives its damage when known.&lt;br /&gt;
&lt;br /&gt;
[[File:pointblankhitbox.png|150px|Point-blank hitbox demonstration]]&lt;br /&gt;
&lt;br /&gt;
== List of weapons ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Primaries&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Taurus .357.png|link=Taurus_.357|&#039;&#039;&#039;[[Taurus .357]]&#039;&#039;&#039;&lt;br /&gt;
File:Schofield 6.png|link=Schofield_6|&#039;&#039;&#039;[[Schofield 6]]&#039;&#039;&#039;&lt;br /&gt;
File:Dual Derringers.png|link=Dual_Derringers|&#039;&#039;&#039;[[Dual Derringers]]&#039;&#039;&#039;&lt;br /&gt;
File:Mauser.png|link=Mauser|&#039;&#039;&#039;[[Mauser]]&#039;&#039;&#039;&lt;br /&gt;
File:Whitney Dragoon.png|link=Whitney_Dragoon|&#039;&#039;&#039;[[Whitney Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
File:Colt Ocelot.png|link=Colt_Ocelot|&#039;&#039;&#039;[[Colt Ocelot]]&#039;&#039;&#039;&lt;br /&gt;
File:Snubnose.png|link=Snubnose|&#039;&#039;&#039;[[Snubnose]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Secondaries&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Winchester Repeater2.png|link=Winchester_Repeater|&#039;&#039;&#039;[[Winchester Repeater]]&#039;&#039;&#039;&lt;br /&gt;
File:Malcolm 70.png|link=Malcolm_.70|&#039;&#039;&#039;[[Malcolm .70]]&#039;&#039;&#039;&lt;br /&gt;
File:Maverick 88.png|link=Maverick_88|&#039;&#039;&#039;[[Maverick 88]]&#039;&#039;&#039;&lt;br /&gt;
File:BD Shotgun.png|link=Double Barrel Shotgun|&#039;&#039;&#039;[[Double Barrel Shotgun]]&#039;&#039;&#039;&lt;br /&gt;
File:Tommy Gun.png|link=Tommy_Gun|&#039;&#039;&#039;[[Tommy Gun]]&#039;&#039;&#039;&lt;br /&gt;
File:Mare&#039;s Leg.png|link=Mare&#039;s_Leg|&#039;&#039;&#039;[[Mare&#039;s Leg]]&#039;&#039;&#039;&lt;br /&gt;
File:Martini Henry.png|link=Martini_Henry|&#039;&#039;&#039;[[Martini Henry]]&#039;&#039;&#039;&lt;br /&gt;
File:Huot Automatic.png|link=Huot Automatic|&#039;&#039;&#039;[[Huot Automatic]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Nifty&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sabre.png|link=Sabre|&#039;&#039;&#039;[[Sabre]]&#039;&#039;&#039;&lt;br /&gt;
File:Bow.png|link=Bow|&#039;&#039;&#039;[[Bow]]&#039;&#039;&#039;&lt;br /&gt;
File:Coin Gun.png|link=Coin_Gun|&#039;&#039;&#039;[[Coin Gun]]&#039;&#039;&#039;&lt;br /&gt;
File:Crossbow.png|link=Crossbow|&#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;&lt;br /&gt;
File:Whip2.png|link=Whip|&#039;&#039;&#039;[[Whip]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Alignment weapons&amp;lt;/center&amp;gt; ===&lt;br /&gt;
==== &amp;lt;center&amp;gt;Inlaw&amp;lt;/center&amp;gt; ====&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;weapon-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;210&amp;quot; heights=&amp;quot;210&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Akimbo 1857&#039;s.png|link=Akimbo 1857&#039;s|&#039;&#039;&#039;[[Akimbo 1857&#039;s]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Occupies both weapon slots&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specialties ==&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;specialty-gallery&amp;quot; heights=&amp;quot;186&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; navigation=&amp;quot;true&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:SpinSteelBallGyro.png|link=Spin|[[Spin]]&lt;br /&gt;
File:Shabon Hamon.png|link=Shabōn_Hamon|[[Shabōn Hamon]]&lt;br /&gt;
File:Wrecking-ball.png|link=Spin:_Wrecking_Ball|[[Spin: Wrecking Ball|Wrecking Ball]]&lt;br /&gt;
File:Vampire Fists.png|link=Cards#Vampire_Cards_(Moves)|[[Cards#Vampire_Cards_(Moves)|Vampire Fists]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4245</id>
		<title>Items and Utilities</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4245"/>
		<updated>2026-10-17T19:32:38Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Items and Utilities&#039;&#039;&#039; is the visual catalogue of usable objects, supplies, and quest materials in &#039;&#039;Bridger: Western&#039;&#039;. Players may carry up to &#039;&#039;&#039;four utilities&#039;&#039;&#039; at once. Every item has a maximum stack of &#039;&#039;&#039;2,000&#039;&#039;&#039;. The Update 2.4 item interface supports buying and dropping multiple items at once.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Utilities and tools&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Ponchos Icon.png|link=Poncho|&#039;&#039;&#039;[[Poncho]]&#039;&#039;&#039;&lt;br /&gt;
File:Silver Dagger.png|link=Silver Dagger|&#039;&#039;&#039;[[Silver Dagger]]&#039;&#039;&#039;&lt;br /&gt;
File:Fishing Rod.png|link=Fishing Rod|&#039;&#039;&#039;[[Fishing Rod]]&#039;&#039;&#039;&lt;br /&gt;
File:Cowboy Hat.png|link=Cowboy Hat|&#039;&#039;&#039;[[Cowboy Hat]]&#039;&#039;&#039;&lt;br /&gt;
File:Bag of Table Salt.png|link=A Bag of Table Salt|&#039;&#039;&#039;[[A Bag of Table Salt|Bag of Table Salt]]&#039;&#039;&#039;&lt;br /&gt;
File:Steel wireset Icon.png|link=Steel Wireset|&#039;&#039;&#039;[[Steel Wireset]]&#039;&#039;&#039;&lt;br /&gt;
File:Lasso.png|link=Lasso|&#039;&#039;&#039;[[Lasso]]&#039;&#039;&#039;&lt;br /&gt;
File:Coin.png|link=Coin|&#039;&#039;&#039;[[Coin]]&#039;&#039;&#039;&lt;br /&gt;
File:Axe.png|link=Axe|&#039;&#039;&#039;[[Axe]]&#039;&#039;&#039;&lt;br /&gt;
File:Banjo.png|link=Banjo|&#039;&#039;&#039;[[Banjo]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Consumables and supplies&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Tonic Icon.png|link=Tonics|&#039;&#039;&#039;[[Tonics|Tonic]]&#039;&#039;&#039;&lt;br /&gt;
File:Ammo Pack.png|link=Ammo Packs|&#039;&#039;&#039;[[Ammo Packs|Ammo Pack]]&#039;&#039;&#039;&lt;br /&gt;
File:Silver Ammo Pack.png|link=Silver Ammo Pack|&#039;&#039;&#039;[[Silver Ammo Pack]]&#039;&#039;&#039;&lt;br /&gt;
File:Arrow Pack.png|link=Arrow Packs|&#039;&#039;&#039;[[Arrow Packs]]&#039;&#039;&#039;&lt;br /&gt;
File:Wood Icon.png|link=Wood|&#039;&#039;&#039;[[Wood]]&#039;&#039;&#039;&lt;br /&gt;
File:Bait.png|link=Bait|&#039;&#039;&#039;[[Bait]]&#039;&#039;&#039;&lt;br /&gt;
File:Cod.png|link=Cooked Fish|&#039;&#039;&#039;[[Cooked Fish]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Meat.png|link=Cooked Meat|&#039;&#039;&#039;[[Cooked Meat]]&#039;&#039;&#039;&lt;br /&gt;
File:Brewing Station.png|link=Teas|&#039;&#039;&#039;[[Teas]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Throwables and explosives&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Molotov Icon.png|link=Molotov|&#039;&#039;&#039;[[Molotov]]&#039;&#039;&#039;&lt;br /&gt;
File:Dynamite.png|link=Dynamite|&#039;&#039;&#039;[[Dynamite]]&#039;&#039;&#039;&lt;br /&gt;
File:Smoke bomb Icon.png|link=Smoke Bomb|&#039;&#039;&#039;[[Smoke Bomb]]&#039;&#039;&#039;&lt;br /&gt;
File:Makeshift Explosive Icon.png|link=Makeshift Explosive|&#039;&#039;&#039;[[Makeshift Explosive]]&#039;&#039;&#039;&lt;br /&gt;
File:Knives.png|link=Knives|&#039;&#039;&#039;[[Knives]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Special and quest items&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:StandArrowShard.png|link=Arrow Shard|&#039;&#039;&#039;[[Arrow Shard]]&#039;&#039;&#039;&lt;br /&gt;
File:Poncho Blueprint.png|link=Poncho Blueprint|&#039;&#039;&#039;[[Poncho Blueprint]]&#039;&#039;&#039;&lt;br /&gt;
File:Meteor Shard.png|link=Meteor Shard|&#039;&#039;&#039;[[Meteor Shard]]&#039;&#039;&#039;&lt;br /&gt;
File:Rokakaka Fruit.png|link=Rokakaka|&#039;&#039;&#039;[[Rokakaka]]&#039;&#039;&#039;&lt;br /&gt;
File:Roka Seed.png|link=Roka Seed|&#039;&#039;&#039;[[Roka Seed]]&#039;&#039;&#039;&lt;br /&gt;
File:Dogbane.png|link=Dogbane Herb|&#039;&#039;&#039;[[Dogbane Herb]]&#039;&#039;&#039;&lt;br /&gt;
File:Blood Vial.png|link=Blood Vial|&#039;&#039;&#039;[[Blood Vial]]&#039;&#039;&#039;&lt;br /&gt;
File:Vampire Fang.png|link=Vampire Fang|&#039;&#039;&#039;[[Vampire Fang]]&#039;&#039;&#039;&lt;br /&gt;
File:Wooden Stake.png|link=Wooden Stake|&#039;&#039;&#039;[[Wooden Stake]]&#039;&#039;&#039;&lt;br /&gt;
File:Undead Ashes.png|link=Undead Ashes|&#039;&#039;&#039;[[Undead Ashes]]&#039;&#039;&#039;&lt;br /&gt;
File:DIOs Bone.png|link=DIO&#039;s Bone|&#039;&#039;&#039;[[DIO&#039;s Bone]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Discs.png|link=Stand Discs|&#039;&#039;&#039;[[Stand Discs]]&#039;&#039;&#039;&lt;br /&gt;
File:Poaching Knife.png|link=Poaching Knife|&#039;&#039;&#039;[[Poaching Knife]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Fishing items&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Cod.png|link=Cod|&#039;&#039;&#039;[[Cod|Cod]]&#039;&#039;&#039;&lt;br /&gt;
File:Bass.png|link=Bass|&#039;&#039;&#039;[[Bass|Bass]]&#039;&#039;&#039;&lt;br /&gt;
File:Snapper.png|link=Snapper|&#039;&#039;&#039;[[Snapper|Snapper]]&#039;&#039;&#039;&lt;br /&gt;
File:Rusty Mare&#039;s Leg.png|link=Rusty Mare&#039;s Leg|&#039;&#039;&#039;[[Rusty Mare&#039;s Leg|Rusted Mare&#039;s Leg]]&#039;&#039;&#039;&lt;br /&gt;
File:Rusty Snubnose.webp|link=Rusty Snubnose|&#039;&#039;&#039;[[Rusty Snubnose|Rusted Snubnose]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can catch an [[Urn of Undead Ashes]] while fishing. Using the urn gives one to three [[Undead Ashes]].&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Hunting materials&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Bison Hide.png|link=Bison Hide|&#039;&#039;&#039;[[Bison Hide]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Horn.png|link=Bison Horn|&#039;&#039;&#039;[[Bison Horn]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Meat.png|link=Bison Meat|&#039;&#039;&#039;[[Bison Meat]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Hide.png|link=Crocodile Hide|&#039;&#039;&#039;[[Crocodile Hide]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Fat.png|link=Crocodile Fat|&#039;&#039;&#039;[[Crocodile Fat]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Meat.png|link=Crocodile Meat|&#039;&#039;&#039;[[Crocodile Meat]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Plants&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Deerheart Root.png|link=Deerheart Root|&#039;&#039;&#039;[[Deerheart Root]]&#039;&#039;&#039;&lt;br /&gt;
File:Turtleshell Stem.png|link=Turtleshell Stem|&#039;&#039;&#039;[[Turtleshell Stem]]&#039;&#039;&#039;&lt;br /&gt;
File:Hawkeye Herb.png|link=Hawkeye Herb|&#039;&#039;&#039;[[Hawkeye Herb]]&#039;&#039;&#039;&lt;br /&gt;
File:Reservoir Root.png|link=Reservoir Root|&#039;&#039;&#039;[[Reservoir Root]]&#039;&#039;&#039;&lt;br /&gt;
File:Hellfire Sprout.png|link=Hellfire Sprout|&#039;&#039;&#039;[[Hellfire Sprout]]&#039;&#039;&#039;&lt;br /&gt;
File:Sunblessed Leaf.png|link=Sunblessed Leaf|&#039;&#039;&#039;[[Sunblessed Leaf]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4244</id>
		<title>Items and Utilities</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4244"/>
		<updated>2026-10-17T19:32:33Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Items and Utilities&#039;&#039;&#039; is the visual catalogue of usable objects, supplies, and quest materials in &#039;&#039;Bridger: Western&#039;&#039;. Players may carry up to &#039;&#039;&#039;four utilities&#039;&#039;&#039; at once. Every item has a maximum stack of &#039;&#039;&#039;2,000&#039;&#039;&#039;. The Update 2.4 item interface supports buying and dropping multiple items at once.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
=== &amp;lt;center&amp;gt;Utilities and tools&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Ponchos Icon.png|link=Poncho|&#039;&#039;&#039;[[Poncho]]&#039;&#039;&#039;&lt;br /&gt;
File:Silver Dagger.png|link=Silver Dagger|&#039;&#039;&#039;[[Silver Dagger]]&#039;&#039;&#039;&lt;br /&gt;
File:Fishing Rod.png|link=Fishing Rod|&#039;&#039;&#039;[[Fishing Rod]]&#039;&#039;&#039;&lt;br /&gt;
File:Cowboy Hat.png|link=Cowboy Hat|&#039;&#039;&#039;[[Cowboy Hat]]&#039;&#039;&#039;&lt;br /&gt;
File:Bag of Table Salt.png|link=A Bag of Table Salt|&#039;&#039;&#039;[[A Bag of Table Salt|Bag of Table Salt]]&#039;&#039;&#039;&lt;br /&gt;
File:Steel wireset Icon.png|link=Steel Wireset|&#039;&#039;&#039;[[Steel Wireset]]&#039;&#039;&#039;&lt;br /&gt;
File:Lasso.png|link=Lasso|&#039;&#039;&#039;[[Lasso]]&#039;&#039;&#039;&lt;br /&gt;
File:Coin.png|link=Coin|&#039;&#039;&#039;[[Coin]]&#039;&#039;&#039;&lt;br /&gt;
File:Axe.png|link=Axe|&#039;&#039;&#039;[[Axe]]&#039;&#039;&#039;&lt;br /&gt;
File:Banjo.png|link=Banjo|&#039;&#039;&#039;[[Banjo]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Consumables and supplies&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Tonic Icon.png|link=Tonics|&#039;&#039;&#039;[[Tonics|Tonic]]&#039;&#039;&#039;&lt;br /&gt;
File:Ammo Pack.png|link=Ammo Packs|&#039;&#039;&#039;[[Ammo Packs|Ammo Pack]]&#039;&#039;&#039;&lt;br /&gt;
File:Silver Ammo Pack.png|link=Silver Ammo Pack|&#039;&#039;&#039;[[Silver Ammo Pack]]&#039;&#039;&#039;&lt;br /&gt;
File:Arrow Pack.png|link=Arrow Packs|&#039;&#039;&#039;[[Arrow Packs]]&#039;&#039;&#039;&lt;br /&gt;
File:Wood Icon.png|link=Wood|&#039;&#039;&#039;[[Wood]]&#039;&#039;&#039;&lt;br /&gt;
File:Bait.png|link=Bait|&#039;&#039;&#039;[[Bait]]&#039;&#039;&#039;&lt;br /&gt;
File:Cod.png|link=Cooked Fish|&#039;&#039;&#039;[[Cooked Fish]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Meat.png|link=Cooked Meat|&#039;&#039;&#039;[[Cooked Meat]]&#039;&#039;&#039;&lt;br /&gt;
File:Brewing Station.png|link=Teas|&#039;&#039;&#039;[[Teas]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Throwables and explosives&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Molotov Icon.png|link=Molotov|&#039;&#039;&#039;[[Molotov]]&#039;&#039;&#039;&lt;br /&gt;
File:Dynamite.png|link=Dynamite|&#039;&#039;&#039;[[Dynamite]]&#039;&#039;&#039;&lt;br /&gt;
File:Smoke bomb Icon.png|link=Smoke Bomb|&#039;&#039;&#039;[[Smoke Bomb]]&#039;&#039;&#039;&lt;br /&gt;
File:Makeshift Explosive Icon.png|link=Makeshift Explosive|&#039;&#039;&#039;[[Makeshift Explosive]]&#039;&#039;&#039;&lt;br /&gt;
File:Knives.png|link=Knives|&#039;&#039;&#039;[[Knives]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Special and quest items&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:StandArrowShard.png|link=Arrow Shard|&#039;&#039;&#039;[[Arrow Shard]]&#039;&#039;&#039;&lt;br /&gt;
File:Poncho Blueprint.png|link=Poncho Blueprint|&#039;&#039;&#039;[[Poncho Blueprint]]&#039;&#039;&#039;&lt;br /&gt;
File:Meteor Shard.png|link=Meteor Shard|&#039;&#039;&#039;[[Meteor Shard]]&#039;&#039;&#039;&lt;br /&gt;
File:Rokakaka Fruit.png|link=Rokakaka|&#039;&#039;&#039;[[Rokakaka]]&#039;&#039;&#039;&lt;br /&gt;
File:Roka Seed.png|link=Roka Seed|&#039;&#039;&#039;[[Roka Seed]]&#039;&#039;&#039;&lt;br /&gt;
File:Dogbane.png|link=Dogbane Herb|&#039;&#039;&#039;[[Dogbane Herb]]&#039;&#039;&#039;&lt;br /&gt;
File:Blood Vial.png|link=Blood Vial|&#039;&#039;&#039;[[Blood Vial]]&#039;&#039;&#039;&lt;br /&gt;
File:Vampire Fang.png|link=Vampire Fang|&#039;&#039;&#039;[[Vampire Fang]]&#039;&#039;&#039;&lt;br /&gt;
File:Wooden Stake.png|link=Wooden Stake|&#039;&#039;&#039;[[Wooden Stake]]&#039;&#039;&#039;&lt;br /&gt;
File:Undead Ashes.png|link=Undead Ashes|&#039;&#039;&#039;[[Undead Ashes]]&#039;&#039;&#039;&lt;br /&gt;
File:DIOs Bone.png|link=DIO&#039;s Bone|&#039;&#039;&#039;[[DIO&#039;s Bone]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Discs.png|link=Stand Discs|&#039;&#039;&#039;[[Stand Discs]]&#039;&#039;&#039;&lt;br /&gt;
File:Poaching Knife.png|link=Poaching Knife|&#039;&#039;&#039;[[Poaching Knife]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Fishing items&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Cod.png|link=Cod|&#039;&#039;&#039;[[Cod|Cod]]&#039;&#039;&#039;&lt;br /&gt;
File:Bass.png|link=Bass|&#039;&#039;&#039;[[Bass|Bass]]&#039;&#039;&#039;&lt;br /&gt;
File:Snapper.png|link=Snapper|&#039;&#039;&#039;[[Snapper|Snapper]]&#039;&#039;&#039;&lt;br /&gt;
File:Rusty Mare&#039;s Leg.png|link=Rusty Mare&#039;s Leg|&#039;&#039;&#039;[[Rusty Mare&#039;s Leg|Rusted Mare&#039;s Leg]]&#039;&#039;&#039;&lt;br /&gt;
File:Rusty Snubnose.webp|link=Rusty Snubnose|&#039;&#039;&#039;[[Rusty Snubnose|Rusted Snubnose]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can catch an [[Urn of Undead Ashes]] while fishing. Using the urn gives one to three [[Undead Ashes]].&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Hunting materials&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Bison Hide.png|link=Bison Hide|&#039;&#039;&#039;[[Bison Hide]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Horn.png|link=Bison Horn|&#039;&#039;&#039;[[Bison Horn]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Meat.png|link=Bison Meat|&#039;&#039;&#039;[[Bison Meat]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Hide.png|link=Crocodile Hide|&#039;&#039;&#039;[[Crocodile Hide]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Fat.png|link=Crocodile Fat|&#039;&#039;&#039;[[Crocodile Fat]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Meat.png|link=Crocodile Meat|&#039;&#039;&#039;[[Crocodile Meat]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Plants&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Deerheart Root.png|link=Deerheart Root|&#039;&#039;&#039;[[Deerheart Root]]&#039;&#039;&#039;&lt;br /&gt;
File:Turtleshell Stem.png|link=Turtleshell Stem|&#039;&#039;&#039;[[Turtleshell Stem]]&#039;&#039;&#039;&lt;br /&gt;
File:Hawkeye Herb.png|link=Hawkeye Herb|&#039;&#039;&#039;[[Hawkeye Herb]]&#039;&#039;&#039;&lt;br /&gt;
File:Reservoir Root.png|link=Reservoir Root|&#039;&#039;&#039;[[Reservoir Root]]&#039;&#039;&#039;&lt;br /&gt;
File:Hellfire Sprout.png|link=Hellfire Sprout|&#039;&#039;&#039;[[Hellfire Sprout]]&#039;&#039;&#039;&lt;br /&gt;
File:Sunblessed Leaf.png|link=Sunblessed Leaf|&#039;&#039;&#039;[[Sunblessed Leaf]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4243</id>
		<title>Items and Utilities</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4243"/>
		<updated>2026-10-17T19:32:27Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Items and Utilities&#039;&#039;&#039; is the visual catalogue of usable objects, supplies, and quest materials in &#039;&#039;Bridger: Western&#039;&#039;. Players may carry up to &#039;&#039;&#039;four utilities&#039;&#039;&#039; at once. Every item has a maximum stack of &#039;&#039;&#039;2,000&#039;&#039;&#039;. The Update 2.4 item interface supports buying and dropping multiple items at once.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== List ==&lt;br /&gt;
=== &amp;lt;center&amp;gt;Utilities and tools&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Ponchos Icon.png|link=Poncho|&#039;&#039;&#039;[[Poncho]]&#039;&#039;&#039;&lt;br /&gt;
File:Silver Dagger.png|link=Silver Dagger|&#039;&#039;&#039;[[Silver Dagger]]&#039;&#039;&#039;&lt;br /&gt;
File:Fishing Rod.png|link=Fishing Rod|&#039;&#039;&#039;[[Fishing Rod]]&#039;&#039;&#039;&lt;br /&gt;
File:Cowboy Hat.png|link=Cowboy Hat|&#039;&#039;&#039;[[Cowboy Hat]]&#039;&#039;&#039;&lt;br /&gt;
File:Bag of Table Salt.png|link=A Bag of Table Salt|&#039;&#039;&#039;[[A Bag of Table Salt|Bag of Table Salt]]&#039;&#039;&#039;&lt;br /&gt;
File:Steel wireset Icon.png|link=Steel Wireset|&#039;&#039;&#039;[[Steel Wireset]]&#039;&#039;&#039;&lt;br /&gt;
File:Lasso.png|link=Lasso|&#039;&#039;&#039;[[Lasso]]&#039;&#039;&#039;&lt;br /&gt;
File:Coin.png|link=Coin|&#039;&#039;&#039;[[Coin]]&#039;&#039;&#039;&lt;br /&gt;
File:Axe.png|link=Axe|&#039;&#039;&#039;[[Axe]]&#039;&#039;&#039;&lt;br /&gt;
File:Banjo.png|link=Banjo|&#039;&#039;&#039;[[Banjo]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Consumables and supplies&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Tonic Icon.png|link=Tonics|&#039;&#039;&#039;[[Tonics|Tonic]]&#039;&#039;&#039;&lt;br /&gt;
File:Ammo Pack.png|link=Ammo Packs|&#039;&#039;&#039;[[Ammo Packs|Ammo Pack]]&#039;&#039;&#039;&lt;br /&gt;
File:Silver Ammo Pack.png|link=Silver Ammo Pack|&#039;&#039;&#039;[[Silver Ammo Pack]]&#039;&#039;&#039;&lt;br /&gt;
File:Arrow Pack.png|link=Arrow Packs|&#039;&#039;&#039;[[Arrow Packs]]&#039;&#039;&#039;&lt;br /&gt;
File:Wood Icon.png|link=Wood|&#039;&#039;&#039;[[Wood]]&#039;&#039;&#039;&lt;br /&gt;
File:Bait.png|link=Bait|&#039;&#039;&#039;[[Bait]]&#039;&#039;&#039;&lt;br /&gt;
File:Cod.png|link=Cooked Fish|&#039;&#039;&#039;[[Cooked Fish]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Meat.png|link=Cooked Meat|&#039;&#039;&#039;[[Cooked Meat]]&#039;&#039;&#039;&lt;br /&gt;
File:Brewing Station.png|link=Teas|&#039;&#039;&#039;[[Teas]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Throwables and explosives&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Molotov Icon.png|link=Molotov|&#039;&#039;&#039;[[Molotov]]&#039;&#039;&#039;&lt;br /&gt;
File:Dynamite.png|link=Dynamite|&#039;&#039;&#039;[[Dynamite]]&#039;&#039;&#039;&lt;br /&gt;
File:Smoke bomb Icon.png|link=Smoke Bomb|&#039;&#039;&#039;[[Smoke Bomb]]&#039;&#039;&#039;&lt;br /&gt;
File:Makeshift Explosive Icon.png|link=Makeshift Explosive|&#039;&#039;&#039;[[Makeshift Explosive]]&#039;&#039;&#039;&lt;br /&gt;
File:Knives.png|link=Knives|&#039;&#039;&#039;[[Knives]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Special and quest items&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:StandArrowShard.png|link=Arrow Shard|&#039;&#039;&#039;[[Arrow Shard]]&#039;&#039;&#039;&lt;br /&gt;
File:Poncho Blueprint.png|link=Poncho Blueprint|&#039;&#039;&#039;[[Poncho Blueprint]]&#039;&#039;&#039;&lt;br /&gt;
File:Meteor Shard.png|link=Meteor Shard|&#039;&#039;&#039;[[Meteor Shard]]&#039;&#039;&#039;&lt;br /&gt;
File:Rokakaka Fruit.png|link=Rokakaka|&#039;&#039;&#039;[[Rokakaka]]&#039;&#039;&#039;&lt;br /&gt;
File:Roka Seed.png|link=Roka Seed|&#039;&#039;&#039;[[Roka Seed]]&#039;&#039;&#039;&lt;br /&gt;
File:Dogbane.png|link=Dogbane Herb|&#039;&#039;&#039;[[Dogbane Herb]]&#039;&#039;&#039;&lt;br /&gt;
File:Blood Vial.png|link=Blood Vial|&#039;&#039;&#039;[[Blood Vial]]&#039;&#039;&#039;&lt;br /&gt;
File:Vampire Fang.png|link=Vampire Fang|&#039;&#039;&#039;[[Vampire Fang]]&#039;&#039;&#039;&lt;br /&gt;
File:Wooden Stake.png|link=Wooden Stake|&#039;&#039;&#039;[[Wooden Stake]]&#039;&#039;&#039;&lt;br /&gt;
File:Undead Ashes.png|link=Undead Ashes|&#039;&#039;&#039;[[Undead Ashes]]&#039;&#039;&#039;&lt;br /&gt;
File:DIOs Bone.png|link=DIO&#039;s Bone|&#039;&#039;&#039;[[DIO&#039;s Bone]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Discs.png|link=Stand Discs|&#039;&#039;&#039;[[Stand Discs]]&#039;&#039;&#039;&lt;br /&gt;
File:Poaching Knife.png|link=Poaching Knife|&#039;&#039;&#039;[[Poaching Knife]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Fishing items&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Cod.png|link=Cod|&#039;&#039;&#039;[[Cod|Cod]]&#039;&#039;&#039;&lt;br /&gt;
File:Bass.png|link=Bass|&#039;&#039;&#039;[[Bass|Bass]]&#039;&#039;&#039;&lt;br /&gt;
File:Snapper.png|link=Snapper|&#039;&#039;&#039;[[Snapper|Snapper]]&#039;&#039;&#039;&lt;br /&gt;
File:Rusty Mare&#039;s Leg.png|link=Rusty Mare&#039;s Leg|&#039;&#039;&#039;[[Rusty Mare&#039;s Leg|Rusted Mare&#039;s Leg]]&#039;&#039;&#039;&lt;br /&gt;
File:Rusty Snubnose.webp|link=Rusty Snubnose|&#039;&#039;&#039;[[Rusty Snubnose|Rusted Snubnose]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can catch an [[Urn of Undead Ashes]] while fishing. Using the urn gives one to three [[Undead Ashes]].&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Hunting materials&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Bison Hide.png|link=Bison Hide|&#039;&#039;&#039;[[Bison Hide]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Horn.png|link=Bison Horn|&#039;&#039;&#039;[[Bison Horn]]&#039;&#039;&#039;&lt;br /&gt;
File:Bison Meat.png|link=Bison Meat|&#039;&#039;&#039;[[Bison Meat]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Hide.png|link=Crocodile Hide|&#039;&#039;&#039;[[Crocodile Hide]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Fat.png|link=Crocodile Fat|&#039;&#039;&#039;[[Crocodile Fat]]&#039;&#039;&#039;&lt;br /&gt;
File:Crocodile Meat.png|link=Crocodile Meat|&#039;&#039;&#039;[[Crocodile Meat]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Plants&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;item-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Deerheart Root.png|link=Deerheart Root|&#039;&#039;&#039;[[Deerheart Root]]&#039;&#039;&#039;&lt;br /&gt;
File:Turtleshell Stem.png|link=Turtleshell Stem|&#039;&#039;&#039;[[Turtleshell Stem]]&#039;&#039;&#039;&lt;br /&gt;
File:Hawkeye Herb.png|link=Hawkeye Herb|&#039;&#039;&#039;[[Hawkeye Herb]]&#039;&#039;&#039;&lt;br /&gt;
File:Reservoir Root.png|link=Reservoir Root|&#039;&#039;&#039;[[Reservoir Root]]&#039;&#039;&#039;&lt;br /&gt;
File:Hellfire Sprout.png|link=Hellfire Sprout|&#039;&#039;&#039;[[Hellfire Sprout]]&#039;&#039;&#039;&lt;br /&gt;
File:Sunblessed Leaf.png|link=Sunblessed Leaf|&#039;&#039;&#039;[[Sunblessed Leaf]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4240</id>
		<title>Items and Utilities</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Items_and_Utilities&amp;diff=4240"/>
		<updated>2026-10-17T19:29:04Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Items and Utilities&#039;&#039;&#039; is the visual catalogue of usable objects, supplies, and quest materials in &#039;&#039;Bridger: Western&#039;&#039;. Players may carry up to &#039;&#039;&#039;four utilities&#039;&#039;&#039; at once. Every item has a maximum stack of &#039;&#039;&#039;2,000&#039;&#039;&#039;. The Update 2.4 item interface supports buying and dropping multiple items at once.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Utilities and tools ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Ponchos Icon.png|link=Poncho|[[Poncho]]&lt;br /&gt;
File:Silver Dagger.png|link=Silver Dagger|[[Silver Dagger]]&lt;br /&gt;
File:Fishing Rod.png|link=Fishing Rod|[[Fishing Rod]]&lt;br /&gt;
File:Cowboy Hat.png|link=Cowboy Hat|[[Cowboy Hat]]&lt;br /&gt;
File:Bag of Table Salt.png|link=A Bag of Table Salt|[[A Bag of Table Salt|Bag of Table Salt]]&lt;br /&gt;
File:Steel wireset Icon.png|link=Steel Wireset|[[Steel Wireset]]&lt;br /&gt;
File:Lasso.png|link=Lasso|[[Lasso]]&lt;br /&gt;
File:Coin.png|link=Coin|[[Coin]]&lt;br /&gt;
File:Axe.png|link=Axe|[[Axe]]&lt;br /&gt;
File:Banjo.png|link=Banjo|[[Banjo]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Consumables and supplies ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Tonic Icon.png|link=Tonics|[[Tonics|Tonic]]&lt;br /&gt;
File:Ammo Pack.png|link=Ammo Packs|[[Ammo Packs|Ammo Pack]]&lt;br /&gt;
File:Silver Ammo Pack.png|link=Silver Ammo Pack|[[Silver Ammo Pack]]&lt;br /&gt;
File:Arrow Pack.png|link=Arrow Packs|[[Arrow Packs]]&lt;br /&gt;
File:Wood Icon.png|link=Wood|[[Wood]]&lt;br /&gt;
File:Bait.png|link=Bait|[[Bait]]&lt;br /&gt;
File:Cod.png|link=Cooked Fish|[[Cooked Fish]]&lt;br /&gt;
File:Bison Meat.png|link=Cooked Meat|[[Cooked Meat]]&lt;br /&gt;
File:Brewing Station.png|link=Teas|[[Teas]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Throwables and explosives ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Molotov Icon.png|link=Molotov|[[Molotov]]&lt;br /&gt;
File:Dynamite.png|link=Dynamite|[[Dynamite]]&lt;br /&gt;
File:Smoke bomb Icon.png|link=Smoke Bomb|[[Smoke Bomb]]&lt;br /&gt;
File:Makeshift Explosive Icon.png|link=Makeshift Explosive|[[Makeshift Explosive]]&lt;br /&gt;
File:Knives.png|link=Knives|[[Knives]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special and quest items ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:StandArrowShard.png|link=Arrow Shard|[[Arrow Shard]]&lt;br /&gt;
File:Poncho Blueprint.png|link=Poncho Blueprint|[[Poncho Blueprint]]&lt;br /&gt;
File:Meteor Shard.png|link=Meteor Shard|[[Meteor Shard]]&lt;br /&gt;
File:Rokakaka Fruit.png|link=Rokakaka|[[Rokakaka]]&lt;br /&gt;
File:Roka Seed.png|link=Roka Seed|[[Roka Seed]]&lt;br /&gt;
File:Dogbane.png|link=Dogbane Herb|[[Dogbane Herb]]&lt;br /&gt;
File:Blood Vial.png|link=Blood Vial|[[Blood Vial]]&lt;br /&gt;
File:Vampire Fang.png|link=Vampire Fang|[[Vampire Fang]]&lt;br /&gt;
File:Wooden Stake.png|link=Wooden Stake|[[Wooden Stake]]&lt;br /&gt;
File:Undead Ashes.png|link=Undead Ashes|[[Undead Ashes]]&lt;br /&gt;
File:DIOs Bone.png|link=DIO&#039;s Bone|[[DIO&#039;s Bone]]&lt;br /&gt;
File:Stand Discs.png|link=Stand Discs|[[Stand Discs]]&lt;br /&gt;
File:Poaching Knife.png|link=Poaching Knife|[[Poaching Knife]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fishing items ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Cod.png|link=Cod|[[Cod|Cod]]&lt;br /&gt;
File:Bass.png|link=Bass|[[Bass|Bass]]&lt;br /&gt;
File:Snapper.png|link=Snapper|[[Snapper|Snapper]]&lt;br /&gt;
File:Rusty Mare&#039;s Leg.png|link=Rusty Mare&#039;s Leg|[[Rusty Mare&#039;s Leg|Rusted Mare&#039;s Leg]]&lt;br /&gt;
File:Rusty Snubnose.webp|link=Rusty Snubnose|[[Rusty Snubnose|Rusted Snubnose]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can catch an [[Urn of Undead Ashes]] while fishing. Using the urn gives one to three [[Undead Ashes]].&lt;br /&gt;
&lt;br /&gt;
== Hunting materials ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Bison Hide.png|link=Bison Hide|[[Bison Hide]]&lt;br /&gt;
File:Bison Horn.png|link=Bison Horn|[[Bison Horn]]&lt;br /&gt;
File:Bison Meat.png|link=Bison Meat|[[Bison Meat]]&lt;br /&gt;
File:Crocodile Hide.png|link=Crocodile Hide|[[Crocodile Hide]]&lt;br /&gt;
File:Crocodile Fat.png|link=Crocodile Fat|[[Crocodile Fat]]&lt;br /&gt;
File:Crocodile Meat.png|link=Crocodile Meat|[[Crocodile Meat]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Plants ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;123&amp;quot; heights=&amp;quot;123&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Deerheart Root.png|link=Deerheart Root|[[Deerheart Root]]&lt;br /&gt;
File:Turtleshell Stem.png|link=Turtleshell Stem|[[Turtleshell Stem]]&lt;br /&gt;
File:Hawkeye Herb.png|link=Hawkeye Herb|[[Hawkeye Herb]]&lt;br /&gt;
File:Reservoir Root.png|link=Reservoir Root|[[Reservoir Root]]&lt;br /&gt;
File:Hellfire Sprout.png|link=Hellfire Sprout|[[Hellfire Sprout]]&lt;br /&gt;
File:Sunblessed Leaf.png|link=Sunblessed Leaf|[[Sunblessed Leaf]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Stands&amp;diff=4238</id>
		<title>Stands</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Stands&amp;diff=4238"/>
		<updated>2026-10-17T19:07:56Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Stands&#039;&#039;&#039; are combat abilities obtained by merging with a [[Corpse Parts|Corpse Part]] or using an [[Arrow Shard]]. __NOTOC__&lt;br /&gt;
== Rarity and Obtainment ==&lt;br /&gt;
&lt;br /&gt;
The Stands below are grouped as &#039;&#039;&#039;Common&#039;&#039;&#039;, &#039;&#039;&#039;Rare&#039;&#039;&#039;, &#039;&#039;&#039;Unique&#039;&#039;&#039;, and &#039;&#039;&#039;Evolved&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Arrow Shards ===&lt;br /&gt;
&lt;br /&gt;
An [[Arrow Shard]] guarantees a Stand if you do not already have one. It cannot grant method-specific or unobtainable Stands.&lt;br /&gt;
&lt;br /&gt;
=== Corpse Parts ===&lt;br /&gt;
&lt;br /&gt;
Merge with a [[Corpse Parts|Corpse Part]] to roll for a Stand. The Corpse Parts page lists spawn and merge rules, Stand chances, and conditions for Unique Stands.&lt;br /&gt;
&lt;br /&gt;
=== Evolved Stands ===&lt;br /&gt;
&lt;br /&gt;
[[Star Platinum: The World]] and [[C-MOON]] are obtained by evolving another Stand.&lt;br /&gt;
&lt;br /&gt;
=== Shiny Skins ===&lt;br /&gt;
&lt;br /&gt;
Each method that rolls a Stand has a &#039;&#039;&#039;5% chance&#039;&#039;&#039; to give it a shiny skin.&lt;br /&gt;
&lt;br /&gt;
== Damage Penalty ==&lt;br /&gt;
&lt;br /&gt;
Having a Stand reduces base gun and [[Spin|Spin/Steel Ball]] damage:&lt;br /&gt;
* &#039;&#039;&#039;Non-humanoid Stand:&#039;&#039;&#039; 5% less damage.&lt;br /&gt;
* &#039;&#039;&#039;Humanoid Stand:&#039;&#039;&#039; 15% less damage.&lt;br /&gt;
&lt;br /&gt;
Some guns are exempt; check their pages for weapon-specific damage. A vampire with a Stand also deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; with melee, projectiles, and Stand attacks.&lt;br /&gt;
&lt;br /&gt;
== Advanced Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Blocking ===&lt;br /&gt;
&lt;br /&gt;
Press {{Key|F}} to block with a humanoid Stand. [[Tusk]] and [[The Fool]] can block too.&lt;br /&gt;
&lt;br /&gt;
=== Bullet Reflection ===&lt;br /&gt;
&lt;br /&gt;
A Stand with &#039;&#039;&#039;B&#039;&#039;&#039; or higher Speed deflects bullets while barraging.&lt;br /&gt;
&lt;br /&gt;
=== Timestop Stands ===&lt;br /&gt;
&lt;br /&gt;
* Timestop Stand attacks deal &#039;&#039;&#039;75% less damage&#039;&#039;&#039; during stopped time, with damage capped at &#039;&#039;&#039;60 in all timestop duration&#039;&#039;&#039;.&lt;br /&gt;
* Vampires get a longer timestop.&lt;br /&gt;
&lt;br /&gt;
=== Piloted Stands ===&lt;br /&gt;
&lt;br /&gt;
While piloting a Stand, both the Stand and your body can be shot and killed.&lt;br /&gt;
&lt;br /&gt;
== List of Stands ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Common Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Purple Haze-d371f8.png|link=Purple_Haze|&#039;&#039;&#039;[[Purple Haze]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Killer Queen-f8926d.png|link=Killer_Queen|&#039;&#039;&#039;[[Killer Queen]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Hey Ya-5a4dc3.png|link=Hey!_Ya!|&#039;&#039;&#039;[[Hey! Ya!]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Tubular Bells-14dbc0.png|link=Tubular_Bells|&#039;&#039;&#039;[[Tubular Bells]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Crazy Diamond-148598.png|link=Crazy_Diamond|&#039;&#039;&#039;[[Crazy Diamond]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Stone Free-1161da.png|link=Stone_Free|&#039;&#039;&#039;[[Stone Free]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Magician s Red-1ec801.png|link=Magician&#039;s_Red|&#039;&#039;&#039;[[Magician&#039;s Red]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Silver Chariot-1871ec.png|link=Silver_Chariot|&#039;&#039;&#039;[[Silver Chariot]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Hierophant Green-9e6093.png|link=Hierophant_Green|&#039;&#039;&#039;[[Hierophant Green]]&#039;&#039;&#039;&lt;br /&gt;
File:StandCTR.png|link=Catch_The_Rainbow|&#039;&#039;&#039;[[Catch The Rainbow]]&#039;&#039;&#039;&lt;br /&gt;
File:ChocolateDisco-2026.png|link=Chocolate_Disco|&#039;&#039;&#039;[[Chocolate Disco]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand20CB-2026.png|link=20th_Century_Boy|&#039;&#039;&#039;[[20th Century Boy]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Hermit Purple-9939fa.webp|link=Hermit_Purple|&#039;&#039;&#039;[[Hermit Purple]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Six Pistols-81513b.png|link=Six_Pistols|&#039;&#039;&#039;[[Six Pistols]]&#039;&#039;&#039;&lt;br /&gt;
File:Oasis.webp|link=Oasis|&#039;&#039;&#039;[[Oasis]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Rare Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Golden Experience-80c8dd.png|link=Golden_Experience|&#039;&#039;&#039;[[Golden Experience]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand King Crimson-fea747.png|link=King_Crimson|&#039;&#039;&#039;[[King Crimson]]&#039;&#039;&#039;&lt;br /&gt;
File:StandSP-2026.png|link=Star_Platinum|&#039;&#039;&#039;[[Star Platinum]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand The World Alternative Universe-7bed1c.png|link=The_World_Alternative_Universe|&#039;&#039;&#039;[[The World Alternative Universe]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand The World-e76ff7.png|link=The_World|&#039;&#039;&#039;[[The World]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Mandom-b48834.png|link=Mandom|&#039;&#039;&#039;[[Mandom]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand White Snake-6edaa5.png|link=White_Snake|&#039;&#039;&#039;[[White Snake]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Soft and Wet-92f03a.png|link=Soft_&amp;amp;_Wet|&#039;&#039;&#039;[[Soft &amp;amp; Wet]]&#039;&#039;&#039;&lt;br /&gt;
File:StandTheHand-2026.png|link=The_Hand|&#039;&#039;&#039;[[The Hand]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Weather Report-9cb784.png|link=Weather_Report|&#039;&#039;&#039;[[Weather Report]]&#039;&#039;&#039;&lt;br /&gt;
File:StandCream-2026.png|link=Cream|&#039;&#039;&#039;[[Cream]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand The Fool-bb011e.webp|link=The_Fool|&#039;&#039;&#039;[[The Fool]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand White Album-fd74ab.png|link=White_Album|&#039;&#039;&#039;[[White Album]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Mr President-0a79f7.png|link=Mr._President|&#039;&#039;&#039;[[Mr. President]]&#039;&#039;&#039;&lt;br /&gt;
File:StandStickyFingers-2026.png|link=Sticky_Fingers|&#039;&#039;&#039;[[Sticky Fingers]]&#039;&#039;&#039;&lt;br /&gt;
File:Metallica-Metallica-foto.png|link=Metallica|&#039;&#039;&#039;[[Metallica]]&#039;&#039;&#039;&lt;br /&gt;
File:greenday2.png|link=Green Day|&#039;&#039;&#039;[[Green Day]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Unique Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:StandD4C-2026.png|link=D4C|&#039;&#039;&#039;[[D4C]]&#039;&#039;&#039;&lt;br /&gt;
File:BallBreaker-2026.png|link=Ball_Breaker|&#039;&#039;&#039;[[Ball Breaker]]&#039;&#039;&#039;&lt;br /&gt;
File:Tusk-TuskAV-7e12ef.gif|link=Tusk|&#039;&#039;&#039;[[Tusk]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Oh Lonesome Me-383373.png|link=Oh_Lonesome_Me|&#039;&#039;&#039;[[Oh Lonesome Me]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Emperor-a01525.png|link=Emperor|&#039;&#039;&#039;[[Emperor]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Evolved Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Star Platinum The World-d2f837.png|link=Star_Platinum:_The_World|&#039;&#039;&#039;[[Star Platinum: The World]]&#039;&#039;&#039;&lt;br /&gt;
File:CMOON.png|link=C-MOON|&#039;&#039;&#039;[[C-MOON]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Sneak peeks&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;mechanics-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Cream-Starter.webp|&#039;&#039;&#039;Cream Starter&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Sneaked&amp;lt;/small&amp;gt;&lt;br /&gt;
File:Scary-Monsters.webp|&#039;&#039;&#039;Scary Monsters&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Sneaked&amp;lt;/small&amp;gt;&lt;br /&gt;
File:Love Deluxe VFX.png|&#039;&#039;&#039;Love Deluxe&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;VFX sneak peek&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Unobtainable Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Khnum-b828c2.png|link=Khnum|&#039;&#039;&#039;[[Khnum]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
File:Stand Golden Experience Requiem-b12255.png|link=Golden_Experience:_Requiem|&#039;&#039;&#039;[[Golden Experience: Requiem]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Wonder of U-61eccd.png|link=Wonder_of_U|&#039;&#039;&#039;[[Wonder of U]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Stands&amp;diff=4237</id>
		<title>Stands</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Stands&amp;diff=4237"/>
		<updated>2026-10-17T19:07:33Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Stands&#039;&#039;&#039; are combat abilities obtained by merging with a [[Corpse Parts|Corpse Part]] or using an [[Arrow Shard]]. __TOC__&lt;br /&gt;
== Rarity and Obtainment ==&lt;br /&gt;
&lt;br /&gt;
The Stands below are grouped as &#039;&#039;&#039;Common&#039;&#039;&#039;, &#039;&#039;&#039;Rare&#039;&#039;&#039;, &#039;&#039;&#039;Unique&#039;&#039;&#039;, and &#039;&#039;&#039;Evolved&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Arrow Shards ===&lt;br /&gt;
&lt;br /&gt;
An [[Arrow Shard]] guarantees a Stand if you do not already have one. It cannot grant method-specific or unobtainable Stands.&lt;br /&gt;
&lt;br /&gt;
=== Corpse Parts ===&lt;br /&gt;
&lt;br /&gt;
Merge with a [[Corpse Parts|Corpse Part]] to roll for a Stand. The Corpse Parts page lists spawn and merge rules, Stand chances, and conditions for Unique Stands.&lt;br /&gt;
&lt;br /&gt;
=== Evolved Stands ===&lt;br /&gt;
&lt;br /&gt;
[[Star Platinum: The World]] and [[C-MOON]] are obtained by evolving another Stand.&lt;br /&gt;
&lt;br /&gt;
=== Shiny Skins ===&lt;br /&gt;
&lt;br /&gt;
Each method that rolls a Stand has a &#039;&#039;&#039;5% chance&#039;&#039;&#039; to give it a shiny skin.&lt;br /&gt;
&lt;br /&gt;
== Damage Penalty ==&lt;br /&gt;
&lt;br /&gt;
Having a Stand reduces base gun and [[Spin|Spin/Steel Ball]] damage:&lt;br /&gt;
* &#039;&#039;&#039;Non-humanoid Stand:&#039;&#039;&#039; 5% less damage.&lt;br /&gt;
* &#039;&#039;&#039;Humanoid Stand:&#039;&#039;&#039; 15% less damage.&lt;br /&gt;
&lt;br /&gt;
Some guns are exempt; check their pages for weapon-specific damage. A vampire with a Stand also deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; with melee, projectiles, and Stand attacks.&lt;br /&gt;
&lt;br /&gt;
== Advanced Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Blocking ===&lt;br /&gt;
&lt;br /&gt;
Press {{Key|F}} to block with a humanoid Stand. [[Tusk]] and [[The Fool]] can block too.&lt;br /&gt;
&lt;br /&gt;
=== Bullet Reflection ===&lt;br /&gt;
&lt;br /&gt;
A Stand with &#039;&#039;&#039;B&#039;&#039;&#039; or higher Speed deflects bullets while barraging.&lt;br /&gt;
&lt;br /&gt;
=== Timestop Stands ===&lt;br /&gt;
&lt;br /&gt;
* Timestop Stand attacks deal &#039;&#039;&#039;75% less damage&#039;&#039;&#039; during stopped time, with damage capped at &#039;&#039;&#039;60 in all timestop duration&#039;&#039;&#039;.&lt;br /&gt;
* Vampires get a longer timestop.&lt;br /&gt;
&lt;br /&gt;
=== Piloted Stands ===&lt;br /&gt;
&lt;br /&gt;
While piloting a Stand, both the Stand and your body can be shot and killed.&lt;br /&gt;
&lt;br /&gt;
== List of Stands ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Common Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Purple Haze-d371f8.png|link=Purple_Haze|&#039;&#039;&#039;[[Purple Haze]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Killer Queen-f8926d.png|link=Killer_Queen|&#039;&#039;&#039;[[Killer Queen]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Hey Ya-5a4dc3.png|link=Hey!_Ya!|&#039;&#039;&#039;[[Hey! Ya!]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Tubular Bells-14dbc0.png|link=Tubular_Bells|&#039;&#039;&#039;[[Tubular Bells]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Crazy Diamond-148598.png|link=Crazy_Diamond|&#039;&#039;&#039;[[Crazy Diamond]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Stone Free-1161da.png|link=Stone_Free|&#039;&#039;&#039;[[Stone Free]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Magician s Red-1ec801.png|link=Magician&#039;s_Red|&#039;&#039;&#039;[[Magician&#039;s Red]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Silver Chariot-1871ec.png|link=Silver_Chariot|&#039;&#039;&#039;[[Silver Chariot]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Hierophant Green-9e6093.png|link=Hierophant_Green|&#039;&#039;&#039;[[Hierophant Green]]&#039;&#039;&#039;&lt;br /&gt;
File:StandCTR.png|link=Catch_The_Rainbow|&#039;&#039;&#039;[[Catch The Rainbow]]&#039;&#039;&#039;&lt;br /&gt;
File:ChocolateDisco-2026.png|link=Chocolate_Disco|&#039;&#039;&#039;[[Chocolate Disco]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand20CB-2026.png|link=20th_Century_Boy|&#039;&#039;&#039;[[20th Century Boy]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Hermit Purple-9939fa.webp|link=Hermit_Purple|&#039;&#039;&#039;[[Hermit Purple]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Six Pistols-81513b.png|link=Six_Pistols|&#039;&#039;&#039;[[Six Pistols]]&#039;&#039;&#039;&lt;br /&gt;
File:Oasis.webp|link=Oasis|&#039;&#039;&#039;[[Oasis]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Rare Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Golden Experience-80c8dd.png|link=Golden_Experience|&#039;&#039;&#039;[[Golden Experience]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand King Crimson-fea747.png|link=King_Crimson|&#039;&#039;&#039;[[King Crimson]]&#039;&#039;&#039;&lt;br /&gt;
File:StandSP-2026.png|link=Star_Platinum|&#039;&#039;&#039;[[Star Platinum]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand The World Alternative Universe-7bed1c.png|link=The_World_Alternative_Universe|&#039;&#039;&#039;[[The World Alternative Universe]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand The World-e76ff7.png|link=The_World|&#039;&#039;&#039;[[The World]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Mandom-b48834.png|link=Mandom|&#039;&#039;&#039;[[Mandom]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand White Snake-6edaa5.png|link=White_Snake|&#039;&#039;&#039;[[White Snake]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Soft and Wet-92f03a.png|link=Soft_&amp;amp;_Wet|&#039;&#039;&#039;[[Soft &amp;amp; Wet]]&#039;&#039;&#039;&lt;br /&gt;
File:StandTheHand-2026.png|link=The_Hand|&#039;&#039;&#039;[[The Hand]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Weather Report-9cb784.png|link=Weather_Report|&#039;&#039;&#039;[[Weather Report]]&#039;&#039;&#039;&lt;br /&gt;
File:StandCream-2026.png|link=Cream|&#039;&#039;&#039;[[Cream]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand The Fool-bb011e.webp|link=The_Fool|&#039;&#039;&#039;[[The Fool]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand White Album-fd74ab.png|link=White_Album|&#039;&#039;&#039;[[White Album]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Mr President-0a79f7.png|link=Mr._President|&#039;&#039;&#039;[[Mr. President]]&#039;&#039;&#039;&lt;br /&gt;
File:StandStickyFingers-2026.png|link=Sticky_Fingers|&#039;&#039;&#039;[[Sticky Fingers]]&#039;&#039;&#039;&lt;br /&gt;
File:Metallica-Metallica-foto.png|link=Metallica|&#039;&#039;&#039;[[Metallica]]&#039;&#039;&#039;&lt;br /&gt;
File:greenday2.png|link=Green Day|&#039;&#039;&#039;[[Green Day]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Unique Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:StandD4C-2026.png|link=D4C|&#039;&#039;&#039;[[D4C]]&#039;&#039;&#039;&lt;br /&gt;
File:BallBreaker-2026.png|link=Ball_Breaker|&#039;&#039;&#039;[[Ball Breaker]]&#039;&#039;&#039;&lt;br /&gt;
File:Tusk-TuskAV-7e12ef.gif|link=Tusk|&#039;&#039;&#039;[[Tusk]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Oh Lonesome Me-383373.png|link=Oh_Lonesome_Me|&#039;&#039;&#039;[[Oh Lonesome Me]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Emperor-a01525.png|link=Emperor|&#039;&#039;&#039;[[Emperor]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Evolved Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Star Platinum The World-d2f837.png|link=Star_Platinum:_The_World|&#039;&#039;&#039;[[Star Platinum: The World]]&#039;&#039;&#039;&lt;br /&gt;
File:CMOON.png|link=C-MOON|&#039;&#039;&#039;[[C-MOON]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Sneak peeks&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;mechanics-gallery&amp;quot; mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Cream-Starter.webp|&#039;&#039;&#039;Cream Starter&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Sneaked&amp;lt;/small&amp;gt;&lt;br /&gt;
File:Scary-Monsters.webp|&#039;&#039;&#039;Scary Monsters&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Sneaked&amp;lt;/small&amp;gt;&lt;br /&gt;
File:Love Deluxe VFX.png|&#039;&#039;&#039;Love Deluxe&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;VFX sneak peek&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;Center&amp;gt;Unobtainable Stands&amp;lt;/Center&amp;gt; ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;175&amp;quot; heights=&amp;quot;175&amp;quot; navigation=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
File:Stand Khnum-b828c2.png|link=Khnum|&#039;&#039;&#039;[[Khnum]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
File:Stand Golden Experience Requiem-b12255.png|link=Golden_Experience:_Requiem|&#039;&#039;&#039;[[Golden Experience: Requiem]]&#039;&#039;&#039;&lt;br /&gt;
File:Stand Wonder of U-61eccd.png|link=Wonder_of_U|&#039;&#039;&#039;[[Wonder of U]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Stand_Discs&amp;diff=4093</id>
		<title>Stand Discs</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Stand_Discs&amp;diff=4093"/>
		<updated>2026-10-16T20:52:37Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Stand Discs&lt;br /&gt;
|image = Stand Discs.png&lt;br /&gt;
|description = Permanent discs used to store or swap Stands and skins.&lt;br /&gt;
|type = Item&lt;br /&gt;
|inventorylimit = 2000&lt;br /&gt;
|extra2label = Can be banked&lt;br /&gt;
|extra2 = No&lt;br /&gt;
|extra3label = Droppable&lt;br /&gt;
|extra3 = No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
A &#039;&#039;&#039;Stand Disc&#039;&#039;&#039; stores or swaps your current Stand and its skin. Using one refreshes your character; if you are missing health, you return to your spawn point.&lt;br /&gt;
&lt;br /&gt;
[[Pucci]] gives one disc in exchange for &#039;&#039;&#039;three [[Arrow Shard|Arrow Shards]]&#039;&#039;&#039;. Another can be bought for &#039;&#039;&#039;500 Robux&#039;&#039;&#039;. Discs survive character wipes, but any Stand stored in them is erased by a wipe.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4092</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Vampire&amp;diff=4092"/>
		<updated>2026-10-16T20:45:03Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire1.png|thumb|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Vampire&#039;&#039;&#039; is obtained by losing [[Moe Wolff]]&#039;s final QTE. Vampires spawn at the Vampire Ruins in the Ominous Cave, use blood to heal and progress, and cannot use guns. Sunlight burns them outside shadow; night and rain make travel safer.&lt;br /&gt;
&lt;br /&gt;
== Becoming a Vampire ==&lt;br /&gt;
# Take a [[Meteor Shard]] to Moe Wolff&#039;s arena beside Ridge B. County at night and use it to summon him.&lt;br /&gt;
# Defeat Moe. To qualify for his final interaction, deal at least &#039;&#039;&#039;10%&#039;&#039;&#039; of his health in damage or deal the most damage during the last &#039;&#039;&#039;30 seconds&#039;&#039;&#039;.&lt;br /&gt;
# Interact with Moe and &#039;&#039;&#039;fail&#039;&#039;&#039; the QTE to become a Vampire. Completing it awards a chest with an [[Arrow Shard]] instead.&lt;br /&gt;
&lt;br /&gt;
The change resets Vampire tier progress. You keep your Stand, disks, throwables, and money, but lose most carried items and tools. Most human shopkeepers will no longer serve you.&lt;br /&gt;
&lt;br /&gt;
== Blood and survival ==&lt;br /&gt;
&lt;br /&gt;
Dealing damage and using Vampire abilities fills the blood bar. Damage dealt by your own summons does not grant blood. Stored blood fuels rapid healing and limb regrowth. Higher tiers increase stamina, movement speed, size, and blood capacity, and unlock another move slot. Low health slows Vampire movement.&lt;br /&gt;
&lt;br /&gt;
[[Conspicuous Vampire#Vampire_Cloak|Vampire Cloak]] protects against sunlight until it is broken. The [[Conspicuous Vampire]] sells one for &#039;&#039;&#039;2,000 Moola&#039;&#039;&#039; in the Nether Realm. A Vampire with a Stand deals &#039;&#039;&#039;15% less damage&#039;&#039;&#039; overall. [[Spin]] hits apply anti-heal to Vampires.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
# Use &#039;&#039;&#039;Travel&#039;&#039;&#039; to enter the Nether Realm.&lt;br /&gt;
# Talk to the [[Inconspicuous Vampire]] to turn about &#039;&#039;&#039;90%&#039;&#039;&#039; of your blood bar into a [[Blood Vial]]. Vials remain after death and leaving the game.&lt;br /&gt;
# Interact with the floating orb, then bring at least &#039;&#039;&#039;three vials&#039;&#039;&#039; to [[The Core]] for your first quest offering.&lt;br /&gt;
# Complete the Core&#039;s timed quests to reach the next tier. If a quest fails or you leave the server, you must pay for another offering.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progress !! Quests !! Vials per quest !! Minimum&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 → 2 || 3 || 3 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 → 3 || 4 || 6 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 → 4 || 7 || 9 || 63&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Total to Tier 4 !! 96&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rerolling a Core quest costs &#039;&#039;&#039;one vial&#039;&#039;&#039;. Adding or changing move cards costs &#039;&#039;&#039;two vials&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Other rules ==&lt;br /&gt;
&lt;br /&gt;
* Trading with other Vampires unlocks at Tier 3. Vampires cannot trade with human players.&lt;br /&gt;
* [[Mud Witch]] can still be used while you carry a [[Dogbane Herb]].&lt;br /&gt;
* After getting a Stand Storage Disc from [[Pucci]] for &#039;&#039;&#039;three [[Arrow Shard]]s&#039;&#039;&#039;, a Vampire can speak to him again to return to human form. You need Tier 3 and a Stand to use his services.&lt;br /&gt;
* Landing after a double jump briefly blocks another jump or dash. Siphon and freeze also have recovery time after use.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
	<entry>
		<id>https://bridgerpedia.com/index.php?title=Arrow_Shard&amp;diff=4091</id>
		<title>Arrow Shard</title>
		<link rel="alternate" type="text/html" href="https://bridgerpedia.com/index.php?title=Arrow_Shard&amp;diff=4091"/>
		<updated>2026-10-16T20:23:55Z</updated>

		<summary type="html">&lt;p&gt;Mihail Abramov: /* Use and restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name = Arrow Shard&lt;br /&gt;
|image = StandArrowShard.png&lt;br /&gt;
|description = A glowing, smoky fragment used to obtain a Stand.&lt;br /&gt;
|type = Item&lt;br /&gt;
|inventorylimit = &lt;br /&gt;
|extra2label = Can be banked&lt;br /&gt;
|extra2 = Yes&lt;br /&gt;
|extra3label = Droppable&lt;br /&gt;
|extra3 = No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The &#039;&#039;&#039;Arrow Shard&#039;&#039;&#039; is a rare item used to obtain a [[Stands|Stand]]. Using one without a Stand guarantees a roll: &#039;&#039;&#039;50% Common / 50% Rare&#039;&#039;&#039;. By comparison, a [[Corpse Parts|Corpse Part]]&#039;s fallback roll is &#039;&#039;&#039;95% Common / 5% Rare&#039;&#039;&#039;. Arrow Shards cannot grant method-specific or unobtainable Stands.&lt;br /&gt;
&lt;br /&gt;
== Obtainability ==&lt;br /&gt;
&lt;br /&gt;
Arrow Shards can be obtained from the following loot pools:&lt;br /&gt;
&lt;br /&gt;
* A &#039;&#039;&#039;Legendary&#039;&#039;&#039; [[Fishing]] pull.&lt;br /&gt;
* Bounty chests.&lt;br /&gt;
* Robbery loot, including interactions with the Arms Dealer and mini-safes.&lt;br /&gt;
* Chests from the Moe Wolff boss fight.&lt;/div&gt;</summary>
		<author><name>Mihail Abramov</name></author>
	</entry>
</feed>